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Releases: mob-sakai/UIEffect

v1.3.0

06 Jan 13:49
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  • Feature: Capture image with effect, like post effect.
  • Demo: Add transition blur button & dialog with captured image effect.
    image

v1.2.0

05 Jan 06:30
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  • Fixed : Pixelaration shifts to the lower right.
  • Fixed : Cutoff alpha is incorrect.
  • Feature: Supports multiple shadow effect for reduce rendering vertices.
    image
  • Feature: New blur effect mode : Medium.
  • Feature: Fix button to enable TexCoord1 of Canvas.additionalShaderChannels to use UIEffect.
    image
  • Changed : UIEffect.color is obsolete, use UIEffect.effectColor instead.
  • Changed: Blur range is [0-2].
  • Refactoring: Shader refactoring.
  • Demo: Add transition button & multiple shadows.

v1.1.0

05 Jan 06:29
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  • Feature: Add Pixelaration effect.
  • Feature: Add Cutoff/Mono effect for patterned alpha images. It can be used for masks and transitions!

v1.0.0

05 Jan 06:29
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Release Notes

  • Feature: Shader supports pre-processer macros (for example UNITY_VERTEX_OUTPUT_STEREO) for Unity 5.3.x, 5.4.x and 5.5.x.
  • Feature: Supports changing value from animation (for Unity 5.4+).
  • Feature: Supports Tone effect.
    • grayscale
    • sepia
    • nega
  • Feature: Supports Color effect.
    • set
    • add
    • sub
  • Feature: Supports Blur effect.
    • fast
    • detail
  • Fix: Color effect will not be properly when it was rotated.
  • Performance: Shader supports multi-compile for performance.
  • Performance: Cache same effect materials to reduce draw calls.
  • Improve: Supports mobile devices.
  • Improve: Simplify component & inspector.