Releases: mob-sakai/UIEffect
Releases · mob-sakai/UIEffect
v4.0.0-preview.4
v4.0.0-preview.3
4.0.0-preview.3 (2020-04-10)
Bug Fixes
v4.0.0-preview.2
v4.0.0-preview.1
4.0.0-preview.1 (2020-04-10)
Bug Fixes
- adjusting the brightness of the shiny shader (29b4dad)
- the effect is kept even if the component is disabled (UIFlip, UIGradient) (6124214)
Features
- add asmdef files (24710fc)
- new effect that synchronize with another effect (7a2a97c), closes #159 #158 #143
- transfer TextMeshPro support to another package (be90210)
- transfer UIEffectCapturedImage support to another package (c2a2320)
- update docs to support Unity Package Manager (bdc891a), closes #141
- update the effect architecture (4c08c8c), closes #202 #198 #195 #189 #173 #104
- update the structure of shaders (db06e68)
- updated the Unity version used for development to 2018.3 (c5f22c1), closes #169
BREAKING CHANGES
- Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
- The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
- UIEffectCapturedImage will be supported by another package.
- TextMeshPro support has been removed from this package. It will be supported by another package.