Skip to content

Releases: mob-sakai/UIEffect

v4.0.0-preview.4

13 Apr 05:23
Compare
Choose a tag to compare
v4.0.0-preview.4 Pre-release
Pre-release

4.0.0-preview.4 (2020-04-13)

Bug Fixes

v4.0.0-preview.3

10 Apr 15:16
Compare
Choose a tag to compare
v4.0.0-preview.3 Pre-release
Pre-release

4.0.0-preview.3 (2020-04-10)

Bug Fixes

v4.0.0-preview.2

10 Apr 08:55
Compare
Choose a tag to compare
v4.0.0-preview.2 Pre-release
Pre-release

4.0.0-preview.2 (2020-04-10)

Bug Fixes

v4.0.0-preview.1

10 Apr 08:31
Compare
Choose a tag to compare
v4.0.0-preview.1 Pre-release
Pre-release

4.0.0-preview.1 (2020-04-10)

Bug Fixes

  • adjusting the brightness of the shiny shader (29b4dad)
  • the effect is kept even if the component is disabled (UIFlip, UIGradient) (6124214)

Features

  • add asmdef files (24710fc)
  • new effect that synchronize with another effect (7a2a97c), closes #159 #158 #143
  • transfer TextMeshPro support to another package (be90210)
  • transfer UIEffectCapturedImage support to another package (c2a2320)
  • update docs to support Unity Package Manager (bdc891a), closes #141
  • update the effect architecture (4c08c8c), closes #202 #198 #195 #189 #173 #104
  • update the structure of shaders (db06e68)
  • updated the Unity version used for development to 2018.3 (c5f22c1), closes #169

BREAKING CHANGES

  • Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
  • The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
  • UIEffectCapturedImage will be supported by another package.
  • TextMeshPro support has been removed from this package. It will be supported by another package.

v3.2.0

16 Jul 17:05
Compare
Choose a tag to compare

Full Changelog

Breaking changes:

  • UICapturedImage: Immediate capturing option is removed as it does not work on many platforms #161

Implemented enhancements:

  • Add demo for Unity 2018+ and TMPro 1.2+ #166

Fixed bugs:

  • UIDissolve's "Reverse Play" option works only in OnEnable #183
  • CanvasGroup.alpha does not affect #180
  • UIShiny effect remain on screen after calling Stop() #165
  • Material caching is not working properly #163
  • Add a null check to TMPro sprite asset material checking #176 (Oskiii)

v3.1.0

10 Mar 14:13
Compare
Choose a tag to compare

v3.0.4

15 Feb 12:36
Compare
Choose a tag to compare

Full Changelog

Implemented enhancements:

  • add initial play animation delay option to UIShiny #147 (antpaw)

Fixed bugs:

  • UIEffectCapturedImage.effectColor does not work as expected #148
  • fix warnings #146 (antpaw)

v3.0.3

21 Jan 11:37
Compare
Choose a tag to compare

Full Changelog

Fixed bugs:

  • UIHsvModifier works only on gamma-space #145

v3.0.2

15 Jan 23:22
Compare
Choose a tag to compare

Full Changelog

Fixed bugs:

  • UIEffect & UIHsvModifier & UITransitionEffect Strange action #144

v3.0.1

07 Nov 07:07
Compare
Choose a tag to compare

Full Changelog

Fixed bugs:

  • Compile error in 2018.3 #139