v0.1.0
Warning
A newer version is available. Download the latest release to get new features and bug fixes.
This update has so many bug fixes. It also includes AMD support, seamless axis detection, projection baking, optimizations and UI enhancements, and more.
Join the Dream Textures Discord server to discuss the add-on, share your art, and get help from other users.
Choose Your Installation
Several versions are available. Find the one that will work for you.
Windows
NVIDIA GPU
- Dream Textures for Windows (CUDA) - Local and cloud rendering with NVIDIA CUDA
- Due to file size limits on GitHub, the add-on ZIP file is contained in a 7-Zip archive.
- Install 7-Zip, right click on the downloaded
dream_textures-windows-cuda.7z
archive, select "7-Zip" > "Extract Here" to get thedream_textures-windows-cuda.zip
file. - In Blender preferences open "Add-ons" > "Install...", then choose the
dream_textures-windows-cuda.zip
file.
- Dream Textures for DreamStudio (Windows) - Cloud rendering with DreamStudio
AMD GPU
- Dream Textures for Windows (DirectML) - Local and cloud rendering with DirectML
- Dream Textures for DreamStudio (Windows) - Cloud rendering with DreamStudio
macOS
Apple Silicon (M1/M2)
- Dream Textures for Apple Silicon - Local and cloud rendering for Apple Silicon Macs
- Dream Textures for DreamStudio (Apple Silicon) - Cloud rendering with DreamStudio
Intel
- Dream Textures for DreamStudio (Intel) - Cloud rendering with DreamStudio
Note Local generation is not available for Intel Macs.
Linux
Installation must be completed manually. Follow the instructions to install manually for more details.
Blender Market
You can optionally purchase it for a small fee on Blender Market.
The version on Blender Market is identical to the free download available here. It is simply a way to support my work on this tool.
Setup
After installing the appropriate add-on ZIP file, enable the add-on and expand its preferences. There you will find further instructions for setup.
See the setup guide for more detailed instructions.
What's New
Automatic Seamless Detection
The axes the open image is seamless along is automatically detected for better upscaling and image to image results.
Batch Size Optimization
Increase the batch size for significantly faster generation of multiple iterations, file batch, or upscaling.
Automatic Projection Baking / Better UV handling
Enable the "Bake" option to project back onto the mesh's original UV map.
Dream Textures will now preserve your original UV map instead of overwriting it.
AMD Support via DirectML
All DirectX 12-capable GPUs are now compatible with Dream Textures! Download the directml
version of the add-on if you have a non-NVIDIA GPU.
UI Improvements
Image names now include the prompt alongside the seed.
Many common issues are now caught before you ever press "Generate".
Size options are now disabled by default, and will use the model's preferred size.
Full Changelog
- Always use spawn multiprocessing context by @NullSenseStudio in #435
- Stop reusing the first UV map slot for texture projection by @Dekker3D in #480
- Automatic Seamless Detection by @NullSenseStudio in #410
- CUDA fixes by @NullSenseStudio in #484
- Fix Iterations and File Batch by @NullSenseStudio in #485
- Batch Size Optimization by @NullSenseStudio in #486
- Automatic Projection Baking by @carson-katri in #495
- Properly handle
fp16
branches by @carson-katri in #479 - Fix link in Doc by @playerla in #521
- Add Readme Troubleshooting Tips by @JasonHoku in #519
- DirectML Execution by @NullSenseStudio in #507
- Add Prompt String To Material And Texture Names by @JasonHoku in #499
- Add DreamPrompt validation by @carson-katri in #530
- Release v0.1.0 by @carson-katri in #551
New Contributors
- @playerla made their first contribution in #521
- @JasonHoku made their first contribution in #519
Full Changelog: 0.0.9...0.1.0