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tomaszjacek/godot4-scrollContainer
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projectsettings -> wpisujesz w okno wyszukiwania 'pixel' i zaznaczasz w rendering->2D "snap 2D transforms to pixel" i "snap 2D vertices to pixel" wyświetlanie(display) ->okno (window) szewrokosc -> 576 wysokoscc -> 1024 orientation ->portrait Rozciagnij->aspekt->keep_with pointing -> emulate touch from mouse
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