-
-
Notifications
You must be signed in to change notification settings - Fork 28.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add Game Networking #1532
Add Game Networking #1532
Conversation
|
Instead of
|
Otherwise, looks good :) |
Well, it has full-width SVG banner for the logo (and name) instead.
This one is interesting because they are not dead, I manually checked links and also double-checked
Sure, good idea! |
I updated all sections and they have cool subsections now. Thanks for the feedback @sindresorhus :) |
|
Right. Ignore that. |
Looks good :) |
https://github.com/MFatihMAR/Awesome-Game-Networking
Game networking is a subset of computer networking that covers data replication, state synchronization, snapshot interpolation, client prediction, lag compensation, bandwidth optimization and many more techniques involved in multiplayer online gameplay programming.
By submitting this pull request I confirm I've read and complied with the below requirements 🖖
Please read it multiple times. I spent a lot of time on these guidelines and most people miss a lot.
Requirements for your pull request
Add Name of List
(Example:Add Swift
), notUpdate readme.md
orAdd awesome list
.Example:
- [Fish](…) - User-friendly shell.
, not- [Fish](…) - Resources for Fish.
.Requirements for your Awesome list
That means 30 days from either the first real commit or when it was open-sourced. Whatever is most recent.
awesome-list
&awesome
as GitHub topics. I encourage you to add more relevant topics.Contents
, notTable of Contents
.contributing.md
. Casing is up to you.Example:
- [AVA](…) - JavaScript test runner.
Node.js
, notNodeJS
ornode.js
.You can still use Travis for list linting, but the badge has no value in the readme.
Go to the top and read it again.