libmuse is a library for interfacing with Muse headbands, including finding paired Muses, connecting to them, reading their state, and receiving packets for raw EEG data and all other values. You can use it in your own applications, subject to the terms of our license.
The library consists of two parts: a core in C++ and a platform-specific interface in whatever language your platform writes its interfaces in: Java for Android, Objective-C for iOS.
Visit http://developer.choosemuse.com for additional information.
Have questions? Visit Muse Forum
We've included an example app at Example
. Open it in Xcode and
modify it to make it do what you want it to do. AppDelegate.m
and
LoggingListener.m
are good starting points.
Install CocoaPods and add the following line to your project's Podfile:
pod "libmuse"
Add a #import "Muse.h"
line to your source where appropriate. If you're using Swift, make sure you add it to your bridging header.
You should be able to reference classes like IXNMuse
and IXNMuseManager
now. Consult the API reference rooted at doc/index.html
for usage information.