v3.0.0
New architecture: easier, faster and more beautiful.
- Simple & easy-to-use
- 20% faster
- High precision parameter
Immediate capturing (UIEffectCapturedImage option)
- Capture the previous frame immediately without any camera.
- You no longer have to wait one frame to capture!
- NOTE: LWRP, WebGL and Unity 5.x for iOS/Mac are not supported.
Advanced blur (UIEffect option)
- Remove common artifacts in the blur effect for uGUI.
- It is effective for small padding size atlases, including dynamic fonts!
Breaking changes:
- Remove 'additional shadow' in UIShadow component #110
- Remove 'custom effect' feature in UIEffect component #98
- Remove 'shadow effect' feature in UIEffect component #97
- Remove 'hue effect' in UIEffect component #91
- Remove 'cutoff' and 'mono' effect in UIEffect component #78
- UIEffectCapturedImage: Remove 'TargetTexture' feature #136
- Change: Change
ToneMode
toEffectMode
#61 - UIShiny: change parameter name
highlight
togloss
#93
Implemented enhancements:
- New architecture: Shared texture for effect parameter #63
- Improve blurring for atlas #95
- Use Canvas.willRenderCanvases event instead of Update method #87
- UITransitionEffect: "Pass ray on hidden" option #135
- Add component menu in editor #133
- UITransitionEffect: Add Show/Hide method #132
- UIEffectCapturedImage: Immediate capturing #130
- Add tooltip #92