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Export 1.4.0
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Takashi Sakai committed Jan 7, 2018
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20 changes: 19 additions & 1 deletion Assets/UIEffect/Readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,8 @@ Easy to use effects for uGUI. Supports following effects.
![image](https://user-images.githubusercontent.com/12690315/34552373-600fdab2-f164-11e7-8565-21c15af92a93.png)
* Capture image with effect, like post effect
![image](https://user-images.githubusercontent.com/12690315/34619147-868cb36a-f284-11e7-8122-b924ff09077f.gif)
* Dialog with captured image effect.
![image](https://user-images.githubusercontent.com/12690315/34619468-97e3c134-f285-11e7-90b2-3a75bde13911.gif)



Expand Down Expand Up @@ -81,7 +83,7 @@ Please enable `TexCoord1` to use UIEffect.

## Demo

[WebGL Demo](https://developer.cloud.unity3d.com/share/-y4XQpqcZm/webgl/)
[WebGL Demo](https://developer.cloud.unity3d.com/share/b18LwIciWX/webgl/)

* Effect sample
* Transition
Expand All @@ -93,6 +95,22 @@ Please enable `TexCoord1` to use UIEffect.

## Release Notes

### ver.1.4.0

* Changed: ToneMode, ColorMode, BlurMode can be changed only in editor.
* Changed: Cutoff's level is reversed.
* Feature: Exclude unused shader variant from build.
* Add: Add many materials for shader variant, but exclude unused materials from build.
Build report of demo project is as following.

| | ver.1.3.0 | ver.1.4.0 |
|--|-----------|-----------|
| UI-Effect.shader | All 112 variants, 170.7 kb | 21 variants, 31.4 kb |
| UI-EffectCapturedImage.shader | All 80 variants, 49.0 kb | 2 variants, 7.3 kb |
| Materials in build | Instantiate on play, 0 kb | 23 items, about 5.0 kb |
| Total | 219.7 kb | 43.7 kb |


### ver.1.3.0

* Feature: Capture image with effect, like post effect.
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