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chore(release): 3.1.0 [skip ci]
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# [3.1.0](3.0.1...3.1.0) (2024-12-22)

### Bug Fixes

* soft masking for SubMesheUI (TextMeshProUGUI) may not display correctly ([d417c06](d417c06)), closes [#216](#216)

### Features

* maskingShape with TextMeshPro ([858655f](858655f)), closes [#217](#217)
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semantic-release-bot committed Dec 22, 2024
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12 changes: 12 additions & 0 deletions Packages/src/CHANGELOG.md
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# [3.1.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.0.1...3.1.0) (2024-12-22)


### Bug Fixes

* soft masking for SubMesheUI (TextMeshProUGUI) may not display correctly ([d417c06](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d417c060596ab58179d6b3e622bd40309b49a3b8)), closes [#216](https://github.com/mob-sakai/SoftMaskForUGUI/issues/216)


### Features

* maskingShape with TextMeshPro ([858655f](https://github.com/mob-sakai/SoftMaskForUGUI/commit/858655f24be33aff8b5188fde4bd0362b391a129)), closes [#217](https://github.com/mob-sakai/SoftMaskForUGUI/issues/217)

## [3.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.0.0...3.0.1) (2024-12-10)


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2 changes: 1 addition & 1 deletion Packages/src/package.json
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"name": "com.coffee.softmask-for-ugui",
"displayName": "UI Soft Mask",
"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
"version": "3.0.1",
"version": "3.1.0",
"unity": "2017.1",
"license": "MIT",
"repository": {
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