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[CP][Impeller] fix line/polygon depth and GLES scissor state. (#56494) #57248

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60 changes: 60 additions & 0 deletions impeller/display_list/aiks_dl_unittests.cc
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,14 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <vector>
#include "display_list/dl_sampling_options.h"
#include "display_list/dl_tile_mode.h"
#include "display_list/effects/dl_color_filter.h"
#include "display_list/effects/dl_color_source.h"
#include "display_list/effects/dl_image_filter.h"
#include "display_list/geometry/dl_geometry_types.h"
#include "display_list/geometry/dl_path.h"
#include "display_list/image/dl_image.h"
#include "flutter/impeller/display_list/aiks_unittests.h"

Expand All @@ -21,7 +23,9 @@
#include "impeller/display_list/dl_dispatcher.h"
#include "impeller/display_list/dl_image_impeller.h"
#include "impeller/geometry/scalar.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkRSXform.h"
#include "include/core/SkRefCnt.h"

Expand Down Expand Up @@ -974,5 +978,61 @@ TEST_P(AiksTest, CanEmptyPictureConvertToImage) {
ASSERT_TRUE(OpenPlaygroundHere(recorder_builder.Build()));
}

TEST_P(AiksTest, DepthValuesForLineMode) {
// Ensures that the additional draws created by line/polygon mode all
// have the same depth values.
DisplayListBuilder builder;

SkPath path = SkPath::Circle(100, 100, 100);

builder.DrawPath(path, DlPaint()
.setColor(DlColor::kRed())
.setDrawStyle(DlDrawStyle::kStroke)
.setStrokeWidth(5));
builder.Save();
builder.ClipPath(path);

std::vector<SkPoint> points = {
SkPoint::Make(0, -200), SkPoint::Make(400, 200), SkPoint::Make(0, -100),
SkPoint::Make(400, 300), SkPoint::Make(0, 0), SkPoint::Make(400, 400),
SkPoint::Make(0, 100), SkPoint::Make(400, 500), SkPoint::Make(0, 150),
SkPoint::Make(400, 600)};

builder.DrawPoints(DisplayListBuilder::PointMode::kLines, points.size(),
points.data(),
DlPaint().setColor(DlColor::kBlue()).setStrokeWidth(10));
builder.Restore();

ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
}

TEST_P(AiksTest, DepthValuesForPolygonMode) {
// Ensures that the additional draws created by line/polygon mode all
// have the same depth values.
DisplayListBuilder builder;

SkPath path = SkPath::Circle(100, 100, 100);

builder.DrawPath(path, DlPaint()
.setColor(DlColor::kRed())
.setDrawStyle(DlDrawStyle::kStroke)
.setStrokeWidth(5));
builder.Save();
builder.ClipPath(path);

std::vector<SkPoint> points = {
SkPoint::Make(0, -200), SkPoint::Make(400, 200), SkPoint::Make(0, -100),
SkPoint::Make(400, 300), SkPoint::Make(0, 0), SkPoint::Make(400, 400),
SkPoint::Make(0, 100), SkPoint::Make(400, 500), SkPoint::Make(0, 150),
SkPoint::Make(400, 600)};

builder.DrawPoints(DisplayListBuilder::PointMode::kPolygon, points.size(),
points.data(),
DlPaint().setColor(DlColor::kBlue()).setStrokeWidth(10));
builder.Restore();

ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
}

} // namespace testing
} // namespace impeller
8 changes: 6 additions & 2 deletions impeller/display_list/canvas.cc
Original file line number Diff line number Diff line change
Expand Up @@ -543,13 +543,17 @@ bool Canvas::AttemptDrawBlurredRRect(const Rect& rect,
return true;
}

void Canvas::DrawLine(const Point& p0, const Point& p1, const Paint& paint) {
void Canvas::DrawLine(const Point& p0,
const Point& p1,
const Paint& paint,
bool reuse_depth) {
Entity entity;
entity.SetTransform(GetCurrentTransform());
entity.SetBlendMode(paint.blend_mode);

LineGeometry geom(p0, p1, paint.stroke_width, paint.stroke_cap);
AddRenderEntityWithFiltersToCurrentPass(entity, &geom, paint);
AddRenderEntityWithFiltersToCurrentPass(entity, &geom, paint,
/*reuse_depth=*/reuse_depth);
}

void Canvas::DrawRect(const Rect& rect, const Paint& paint) {
Expand Down
5 changes: 4 additions & 1 deletion impeller/display_list/canvas.h
Original file line number Diff line number Diff line change
Expand Up @@ -167,7 +167,10 @@ class Canvas {

void DrawPaint(const Paint& paint);

void DrawLine(const Point& p0, const Point& p1, const Paint& paint);
void DrawLine(const Point& p0,
const Point& p1,
const Paint& paint,
bool reuse_depth = false);

void DrawRect(const Rect& rect, const Paint& paint);

Expand Down
4 changes: 2 additions & 2 deletions impeller/display_list/dl_dispatcher.cc
Original file line number Diff line number Diff line change
Expand Up @@ -675,15 +675,15 @@ void DlDispatcherBase::drawPoints(PointMode mode,
for (uint32_t i = 1; i < count; i += 2) {
Point p0 = points[i - 1];
Point p1 = points[i];
GetCanvas().DrawLine(p0, p1, paint);
GetCanvas().DrawLine(p0, p1, paint, /*reuse_depth=*/i > 1);
}
break;
case flutter::DlCanvas::PointMode::kPolygon:
if (count > 1) {
Point p0 = points[0];
for (uint32_t i = 1; i < count; i++) {
Point p1 = points[i];
GetCanvas().DrawLine(p0, p1, paint);
GetCanvas().DrawLine(p0, p1, paint, /*reuse_depth=*/i > 1);
p0 = p1;
}
}
Expand Down
2 changes: 0 additions & 2 deletions impeller/renderer/backend/gles/render_pass_gles.cc
Original file line number Diff line number Diff line change
Expand Up @@ -338,8 +338,6 @@ struct RenderPassData {
scissor.GetWidth(), // width
scissor.GetHeight() // height
);
} else {
gl.Disable(GL_SCISSOR_TEST);
}

//--------------------------------------------------------------------------
Expand Down
6 changes: 6 additions & 0 deletions testing/impeller_golden_tests_output.txt
Original file line number Diff line number Diff line change
Expand Up @@ -548,6 +548,12 @@ impeller_Play_AiksTest_CoordinateConversionsAreCorrect_Vulkan.png
impeller_Play_AiksTest_CoverageOriginShouldBeAccountedForInSubpasses_Metal.png
impeller_Play_AiksTest_CoverageOriginShouldBeAccountedForInSubpasses_OpenGLES.png
impeller_Play_AiksTest_CoverageOriginShouldBeAccountedForInSubpasses_Vulkan.png
impeller_Play_AiksTest_DepthValuesForLineMode_Metal.png
impeller_Play_AiksTest_DepthValuesForLineMode_OpenGLES.png
impeller_Play_AiksTest_DepthValuesForLineMode_Vulkan.png
impeller_Play_AiksTest_DepthValuesForPolygonMode_Metal.png
impeller_Play_AiksTest_DepthValuesForPolygonMode_OpenGLES.png
impeller_Play_AiksTest_DepthValuesForPolygonMode_Vulkan.png
impeller_Play_AiksTest_DispatcherDoesNotCullPerspectiveTransformedChildDisplayLists_Metal.png
impeller_Play_AiksTest_DispatcherDoesNotCullPerspectiveTransformedChildDisplayLists_OpenGLES.png
impeller_Play_AiksTest_DispatcherDoesNotCullPerspectiveTransformedChildDisplayLists_Vulkan.png
Expand Down
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