Adds a Basic Lighting Setup to Your Blender Scene.
Download the latest ZIP from Releases, and install addon via Edit > Preferences… > Add-ons > Install…
.
This addon creates a panel named Quick Lighting Environment under Properties > Scene
.
!! IMPORTANT !! Make sure you have an active World in your scene, or the add-on will error out.
- Creates a World named "QLE World" with Background > Strength set to
0.25
and a Blackbody value of5454
. - Creates four positioned Area Lights with Blackbody values of
3800
(Left, orange tint),5454
(Fill and Back, equal energy), and20,000
(Right, blue tint -- or at least as blue as a blackbody light gets). - Creates an Empty named
Lights_Target
and connects all Lights to it withTrack To
Object Constraints. - Adds an Mesh Object named
Backdrop
. - If you disconnect/delete a Light, the Backdrop, or the Empty, clicking Add Environment re-inserts the missing object or constraint back into your scene.
- Purges QLE Lights, Backdrop, and Empty from scene, and resets the World from "QLE World" back to the original.
- Using World light is a bit of a cheat, but I like how it evens out the backdrop.
- If you want a true "Studio" setup, turn the QLE World strength to
0
and increase the power of the Area Fill light. - You may also want to angle some bounce cards on the ground in front of your model to lessen the bottom shadows. I use a basic mesh plane with
Properties > Object Properties > Visibility > Ray Visibility > Camera
andGlossy
turned off.
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