- Quick start
- What's randomized
- How it works
- Known Bugs
- Contributing
- Creators
- Thanks
- Copyright and license
Head over to the Releases section and download the latest built .exe file. Run it and configure it. Once the randomization process starts, it will create a new Cemu graphic pack in the proper folder. Make sure to enable it in Cemu's graphic packs settings!
If the app doesn't launch for you when double clicking it, then you might be missing the latest .NET Desktop Runtime 6.0
The BOTW Randomizer expects you to have an extracted copy of the Wii U version of BOTW, including the following:
- The base game
- The latest update (1.5.0)
- The 2 DLCs
It is also recommended (for now) to use Cemu to play the Randomizer, as it wasn't tested on an actual Wii U console yet.
Here's what's randomized with the latest version of the Randomizer:
- Enemy Types
- Enemy Levels
- Enemy Weapons
- Enemy Arrows
- Taluses
- Hinoxes
- Lynels
- Overworld & Shrine Weapons
- Overworld & Shrine Chest Drops
- Armors in Chests
- Armor Shops
- Food Shops
- Arrow Shops
Every time to decide to randomize the game, it creates a new graphic pack, and generates a new seed. This means that every object and item will always be the same until you do a new seed.
On top of everything above being randomized, the Randomizer changes slightly the goal of the game.
First of all, the Paraglider is randomized within the Great Plateau in a random chest. (Monster camp chests don't count.)
Next, to enter Ganon, you need the Master Sword. This makes it so you need at least 13 hearts to beat the game.
Secondly, completing shrines doesn't give you Spirit Orbs anymore, so how do you get more hearts?
The answer is simple! Spirit Orbs can now be found throughout Hyrule within it's numerous chests.
There are more Spirit Orbs placed in chests than you need. This is done so runs are shorter and so they don't last for days.
PS: You start the game with the Camera rune, which allows you to scan a treasure chest, and use the Sheikah Sensor to easily find all the other ones!
Feel free to contribute in any way you can! I'm very open to suggestions and ideas, as long as they are explained carefully and in detail. Thanks for helping out making this rando a better piece of software!
You need to have the .NET 6.0 SDK installed to build this app in Visual Studio.
- Rarely, enemy camps are empty.
- And plenty more I don't know about! :)
- Linkus7 For helping out with design, bug hunting, beta testing, advertising and general support!
- Leoetlino For answering my dumb Python questions, and being very patient with me!
- LinoYeen For helping out with design ideas, beta testing, advertising and general support!
- tLeves For helping out with design ideas, beta testing, advertising and general support!
If I forgot your name, let me know and I'll add you!
The code is released under the GPL-3.0 License.
Toolbox.Library is available as part of Switch Toolbox made by KillzXGaming! Here's a link to it's source code: https://github.com/KillzXGaming/Switch-Toolbox