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add UI
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Eis4TY committed Oct 11, 2023
1 parent d3792b6 commit 928a056
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16 changes: 8 additions & 8 deletions XR-Stereoscopic-Viewer/Assembly-CSharp-Editor.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
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<OutputPath>Temp\Bin\Debug\</OutputPath>
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Expand Down Expand Up @@ -1142,14 +1142,14 @@
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Expand All @@ -1158,9 +1158,9 @@
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Expand Down
16 changes: 10 additions & 6 deletions XR-Stereoscopic-Viewer/Assembly-CSharp.Player.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
<DebugType>full</DebugType>
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<OutputPath>Temp\Bin\Debug\Player\</OutputPath>
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Expand Down Expand Up @@ -89,6 +89,7 @@
<Compile Include="Assets\Oculus\SampleFramework\Core\HandsInteraction\Scripts\Tools\RayToolView.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\HandsInteraction\Scripts\BoneCapsuleTriggerLogic.cs" />
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<Compile Include="Assets\Oculus\SampleFramework\Usage\Locomotion\Scripts\CharacterCapsule.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\SpatialAnchor\Scripts\AnchorHelpers.cs" />
Expand Down Expand Up @@ -124,6 +125,7 @@
<Compile Include="Assets\Oculus\SampleFramework\Usage\TouchPro\Scripts\Ui\UiAxis1dInspector.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\HandsInteraction\Scripts\Tools\InteractableTool.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\SceneManager\Scripts\MyCustomSceneModelLoader.cs" />
<Compile Include="Assets\Scripts\UI\ToggleObject.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\FlashlightController.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\Locomotion\Scripts\TeleportSupport.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\BrushController.cs" />
Expand All @@ -142,6 +144,7 @@
<Compile Include="Assets\Scripts\CarouselPlay.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\Locomotion\Scripts\TeleportAimVisualLaser.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\HandsTrainExample\Scripts\TrainButtonVisualController.cs" />
<Compile Include="Assets\Scripts\PlayNext.cs" />
<Compile Include="Assets\Scripts\ClickControl.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\SceneManager\Scripts\VolumeAndPlaneSwitcher.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\HandMeshMask.cs" />
Expand All @@ -153,6 +156,7 @@
<Compile Include="Assets\Oculus\SampleFramework\Core\Locomotion\Scripts\LocomotionTeleport.cs" />
<Compile Include="Assets\Scripts\TextureUtilities.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\HandsTrainExample\Scripts\ControllerBoxController.cs" />
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<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\AugmentedObject.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\HandsInteraction\Scripts\InteractableToolsInputRouter.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\SPPquad.cs" />
Expand All @@ -171,7 +175,6 @@
<Compile Include="Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\PassthroughStyler.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\SceneManager\Scripts\FurnitureSpawner.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\Video\Plugins\Android\NativeVideoPlayer.cs" />
<Compile Include="Assets\Samples\Vision UI\1.0.1\Demo\Scripts\ViewerToggle.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\CustomHands\Scripts\Hand.cs" />
<Compile Include="Assets\Scripts\ImageLoader.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\HandsTrainExample\Scripts\WindmillBladesController.cs" />
Expand All @@ -186,6 +189,7 @@
<Compile Include="Assets\Oculus\SampleFramework\Usage\SceneManager\Scripts\SimpleResizer\SimpleResizable.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\HandsInteraction\Scripts\ButtonController.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Core\Locomotion\Scripts\TeleportTargetHandlerNavMesh.cs" />
<Compile Include="Assets\Samples\Vision UI\1.1.0\Demo\Scripts\WindowSpawner.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\Locomotion\Scripts\LocomotionSampleSupport.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\SceneManager\Scripts\BouncingBallLogic.cs" />
<Compile Include="Assets\Oculus\SampleFramework\Usage\OVROverlay\Scripts\OVROverlaySample.cs" />
Expand Down Expand Up @@ -976,14 +980,14 @@
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<Name>Unity.Timeline.Player</Name>
Expand Down
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