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These files are raw models extracted from game assets, if you want to make mods with 3dmigoto, you have to use files in this repo instead: GIMI Assets |
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Hi! How can I convert all these .png files to .dds and create .ini files to make it work with 3dmigoto? I just haven't found instructions on this anywhere... Or is it done in some other way? I saw a tutorial on how to get a model from kenshin to change it, and there are a lot of them, it turns out that I have to change each texture myself? Or is there some kind of auto-compiler? I'm sorry in advance if the questions are stupid, I just don't understand this topic very much...
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