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1.19 DynmapBlockScan-3.4-beta-4-forge #70

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moidu21 opened this issue Jun 22, 2022 · 3 comments
Open

1.19 DynmapBlockScan-3.4-beta-4-forge #70

moidu21 opened this issue Jun 22, 2022 · 3 comments

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@moidu21
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moidu21 commented Jun 22, 2022

hello

i try to use dynmap blockscan but it look like the models fail for example for tesseract mod (texture seem to be ok)

[17:43:19] [Server thread/INFO] [Dynmap/]: [Dynmap] tesseract[1.0.27] models enabled
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (0 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (13 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (13 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (0 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (3 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (3 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (3 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (3 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (0 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (0 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (13 at line 3
[17:43:19] [Server thread/FATAL] [Dynmap/]: [Dynmap] Invalid modellist FROM value (13 at line 3

i have no idea to solve this, does someone can point me the direction to investigate this issue

thanks in advance

@VIEWVIEWVIEW
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Hi,

this happened to me too. DynmapBlockScan keeps spamming Invalid modellist FROM value before eventually crashing.

Here are my two dumps:

https://paste.ee/p/Tw1x5
https://paste.ee/p/UoFVC

@moidu21
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moidu21 commented Jun 23, 2022

@VIEWVIEWVIEW

i also got this crash but if you are on server set the max-tick-time to -1 in server.properties
this will at least avoid crashing, i don't get any crash after that

@demidovskiy
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@VIEWVIEWVIEW

i also got this crash but if you are on server set the max-tick-time to -1 in server.properties this will at least avoid crashing, i don't get any crash after that

only this solution does not solve the problem, the textures of the mod are not drawn on the map, which means the problem is still relevant

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