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facemap_select.py
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facemap_select.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# facemap_select, (c) 2023 Michel Anders (varkenvarken) and contributors.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# we cannot select faces from a defined facemap (yet), see
# https://projects.blender.org/blender/blender/issues/105317
# therefore I created this tiny add-on.
# It adds two options to the Select menu in mesh edit mode:
# From facemap and Create facemap.
bl_info = {
"name": "FacemapSelect",
"author": "Michel Anders (varkenvarken) with contribution from Andrew Leichter (aleichter) and Tyo79",
"version": (0, 0, 20241107144005),
"blender": (4, 0, 0),
"location": "Edit mode 3d-view, Select- -> From facemap | Create facemap",
"description": "Select faces based on the active boolean facemap or create a new facemap",
"warning": "",
"wiki_url": "https://github.com/varkenvarken/blenderaddons",
"category": "Mesh",
}
import bpy
from bpy.types import Panel, UIList
class FacemapCreate(bpy.types.Operator):
bl_idname = "mesh.facemap_create"
bl_label = "FacemapCreate"
bl_description = (
"Create a new boolean face map and set value according to current selection"
)
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(self, context):
return context.mode == "EDIT_MESH" and context.active_object.type == "MESH"
def execute(self, context):
bpy.ops.object.editmode_toggle()
facemap = context.active_object.data.attributes.new(
name="FaceMap", domain="FACE", type="BOOLEAN"
)
for polygon in context.active_object.data.polygons:
facemap.data[polygon.index].value = polygon.select
bpy.ops.object.editmode_toggle()
attrs = context.object.data.attributes
attrs.active = facemap
return {"FINISHED"}
class FacemapAssign(bpy.types.Operator):
bl_idname = "mesh.facemap_assign"
bl_label = "FacemapAssign"
bl_description = "Assign or remove faces from the active facemap"
param: bpy.props.StringProperty()
@classmethod
def poll(self, context):
fm = context.object.data.attributes.active
return fm is not None and fm.domain == "FACE" and fm.data_type == "BOOLEAN"
def execute(self, context):
obj = context.object
facemap = context.object.data.attributes.active
attribute_name = facemap.name
bpy.ops.object.editmode_toggle()
if attribute_name in obj.data.attributes:
attribute = obj.data.attributes[attribute_name]
for poly in obj.data.polygons:
if poly.select:
if self.param == "Assign":
attribute.data[poly.index].value = True
if self.param == "Remove":
attribute.data[poly.index].value = False
bpy.ops.object.editmode_toggle()
return {"FINISHED"}
class FacemapSelections(bpy.types.Operator):
bl_idname = "mesh.facemap_selections"
bl_label = "Facemap Selections"
bl_description = "Select or deselect faces marked in the active facemap\nShift-Select replaces the selection"
param: bpy.props.StringProperty()
@classmethod
def poll(self, context):
fm = context.object.data.attributes.active
return fm is not None and fm.domain == "FACE" and fm.data_type == "BOOLEAN"
def execute(self, context):
obj = context.object
facemap = context.object.data.attributes.active
attribute_name = facemap.name
bpy.ops.object.editmode_toggle()
if attribute_name in obj.data.attributes:
attribute = obj.data.attributes[attribute_name]
if not self.__shift: # add to or remove from selection
for poly in obj.data.polygons:
# if poly.select:
if attribute.data[poly.index].value:
if self.param == "Select":
poly.select = True
if self.param == "Deselect":
poly.select = False
else: # set the selection (deselect act the same regardless whether shift is pressed)
for poly in obj.data.polygons:
if self.param == "Select":
poly.select = attribute.data[poly.index].value
if self.param == "Deselect" and attribute.data[poly.index].value:
poly.select = False
edge = bpy.context.object.data.edges
for i in edge:
i.select = False
bpy.ops.object.editmode_toggle()
return {"FINISHED"}
def invoke(self, context, event):
self.__shift = event.shift
return self.execute(context)
class FMS_OT_facemap_delete(bpy.types.Operator):
bl_idname = "fms.facemap_delete"
bl_label = "FacemapDelete"
bl_description = "Delete Active face map "
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(self, context):
fm = context.object.data.attributes.active
return fm is not None and fm.domain == "FACE" and fm.data_type == "BOOLEAN"
def execute(self, context):
bpy.ops.geometry.attribute_remove()
return {"FINISHED"}
class MESH_UL_fmaps(UIList):
def filter_items(self, context, data, propname):
items = getattr(data, propname)
flt_flags = [
(
self.bitflag_filter_item
if item.domain == "FACE"
and item.data_type == "BOOLEAN"
and not item.is_internal
and item.name != "sharp_face"
else 0
)
for item in items
]
return flt_flags, []
def draw_item(
self,
_context,
layout,
_data,
item,
icon,
_active_data,
_active_propname,
_index,
):
fmap = item
if self.layout_type in {"DEFAULT", "COMPACT"}:
layout.prop(fmap, "name", text="", emboss=False, icon="FACE_MAPS")
elif self.layout_type == "GRID":
layout.alignment = "CENTER"
layout.label(text="", icon_value=icon)
class DATA_PT_face_maps(Panel):
bl_label = "Face Maps"
bl_space_type = "PROPERTIES"
bl_context = "data"
bl_region_type = "WINDOW"
bl_options = {"DEFAULT_CLOSED"}
COMPAT_ENGINES = {
"BLENDER_RENDER",
"BLENDER_EEVEE",
"BLENDER_WORKBENCH",
"BLENDER_WORKBENCH_NEXT",
}
@classmethod
def poll(cls, context):
obj = context.object
return obj and obj.type == "MESH"
def draw(self, context):
layout = self.layout
ob = context.object
mesh = context.mesh
attributes = context.object.data.attributes
face_maps = [
att
for att in attributes
if att.domain == "FACE"
and att.data_type == "BOOLEAN"
and not att.is_internal
and att.name != "sharp_face"
]
facemap = mesh.attributes.active
rows = 2
if facemap:
rows = 4
row = layout.row()
row.template_list(
"MESH_UL_fmaps",
"",
ob.data,
"attributes",
ob.data.attributes,
"active_index",
rows=rows,
)
col = row.column(align=True)
col.operator("mesh.facemap_create", icon="ADD", text="")
col.operator("fms.facemap_delete", icon="REMOVE", text="")
if len(face_maps) > 0 and (ob.mode == "EDIT" and ob.type == "MESH"):
row = layout.row()
sub = row.row(align=True)
sub.operator(
"mesh.facemap_assign",
text="Assign",
).param = "Assign"
sub.operator("mesh.facemap_assign", text="Remove").param = "Remove"
sub = row.row(align=True)
sub.operator("mesh.facemap_selections", text="Select").param = "Select"
sub.operator("mesh.facemap_selections", text="Deselect").param = "Deselect"
classes = [
FacemapCreate,
FMS_OT_facemap_delete,
FacemapAssign,
FacemapSelections,
MESH_UL_fmaps,
DATA_PT_face_maps,
]
classes = [
FacemapCreate,
FMS_OT_facemap_delete,
FacemapAssign,
FacemapSelections,
MESH_UL_fmaps,
DATA_PT_face_maps,
]
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
if __name__ == "__main__":
register()