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Zombies.csproj
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Zombies.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C079A6AA-A43E-4F83-8C1E-0668A109B082}</ProjectGuid>
<ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Zombies</RootNamespace>
<AssemblyName>Zombies</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Mod\Zombies\Assemblies</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>../Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HugsLib">
<HintPath>..\HugsLib.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Source\IncidentWorker_ZombieRaid.cs" />
<Compile Include="Source\JobGiver_ZombieFeed.cs" />
<Compile Include="Source\ZombieFactory.cs" />
<Compile Include="Source\ZombiePawn.cs" />
<Compile Include="Source\ZombiesDef.cs" />
<Compile Include="Source\ZombiesDefOf.cs" />
<Compile Include="Source\ZombiesMod.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Mod/Zombies/About\About.xml" />
<Content Include="Mod/Zombies/About\license.html" />
<Content Include="Mod/Zombies/About\license.txt" />
<Content Include="Mod/Zombies/About\Preview.png" />
<Content Include="Mod/Zombies/About\PublishedFileId.txt" />
<Content Include="Mod/Zombies/Defs\BodyDefs\Bodies_Zombie.xml" />
<Content Include="Mod/Zombies/Defs\BodyPartDefs\BodyParts_Zombie.xml" />
<Content Include="Mod/Zombies/Defs\BodyPartGroupDefs\BodyPartGroups.xml" />
<Content Include="Mod/Zombies/Defs\FactionDefs\Factions.xml" />
<Content Include="Mod/Zombies/Defs\HediffDefs\Hediffs_Zombie_Infection.xml" />
<Content Include="Mod/Zombies/Defs\IncidentDefs\Incidents_Bad_Misc.xml" />
<Content Include="Mod/Zombies/Defs\PawnKindDefs\PawnKinds_Zombies.xml" />
<Content Include="Mod/Zombies/Defs\ThingDefs\Races_Zombie.xml" />
<Content Include="Mod/Zombies/Defs\ThinkTreeDefs\SubTrees_Misc.xml" />
<Content Include="Mod/Zombies/Defs\ThinkTreeDefs\Zombie.xml" />
<Content Include="Mod/Zombies/Languages\English\Keyed\English.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\BodyPartDefs\BodyParts.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\BodyPartGroupDefs\ZombieBite.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\FactionDefs\Factions.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\HediffDefs\Hediffs_Zombie_Infection.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\IncidentDefs\Incidents_Bad_Misc.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\MapConditionDefs\MapConditions_Zombies.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\PawnKindDefs\PawnKinds_Zombies.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\DefInjected\ThingDefs\Zombie.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\Keyed\RussianZ.xml" />
<Content Include="Mod/Zombies/Languages\Russian-SK\LangIcon.png" />
<Content Include="Mod/Zombies/Languages\Russian-SK\LanguageInfo.xml" />
<Content Include="Mod\Zombies\About\Version.xml"/>
<Content Include="Mod\Zombies\Defs\ZombiesDefs\Zombies.xml" />
<Content Include="README.md"/>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>