-
-
Notifications
You must be signed in to change notification settings - Fork 830
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
BUG = True; While BUG: #570
Comments
I also got this error I forgot to add. Unknown PM4 type 3 opcode 0x11 with count 3. |
This error is already present in issue #496. |
Okay, thanks for pointing it out. Anyway the opcode error occurred after those first errors I sent. Despite the fact that the game kept running, until at a certain point the opcode error popped up and everything exploded. |
I'm getting the exact same thing |
This should be fixed in latest main. Does it solve the issue? |
Latest build does get me to a different error. I'll go look and see if someone has logged that already and file it if not. Thanks |
Can someone please close this ? It's outdated and not followed |
Playing Bloodborne generated this series of errors repeatedly and endlessly:
shad_log.txt
This second log happened to me trying to run the same game but with version 1.0. The .txt log is about 100MB in size, that's why I compressed it.
shad_log2.zip
Bloodborne Game of the Year Edition Patch 1.09 and 1.0
CUSA 03173 and CUSA00900
The text was updated successfully, but these errors were encountered: