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Trying to run Bloodborne (CUSA00900) results in a crash with the following error:
[Debug] <Critical> signals.cpp:SignalHandler:85: Unreachable code! Unhandled access violation in thread 'GAME_MainThread' at code address 0x56547a5e4f0c: Read from address 0x0
[Debug] <Critical> signals.cpp:SignalHandler:85: Unreachable code!
Unhandled access violation in thread 'GAME_MainThread' at code address 0x56547a5e4f0c: Read from address 0x0
Tried enabling and disabling "show splash", using X11 instead of Wayland, using gamescope, unsetting the DISPLAY and WAYLAND_DISPLAY variables.
DISPLAY
WAYLAND_DISPLAY
Specs: Ryzen 5 7600, Radeon RX 6700XT, Fedora 41, Kernel 6.12.5, Plasma 6.2.4 Wayland
EDIT: Upload log shad_log.txt
The text was updated successfully, but these errors were encountered:
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Trying to run Bloodborne (CUSA00900) results in a crash with the following error:
[Debug] <Critical> signals.cpp:SignalHandler:85: Unreachable code!
Unhandled access violation in thread 'GAME_MainThread' at code address 0x56547a5e4f0c: Read from address 0x0
Tried enabling and disabling "show splash", using X11 instead of Wayland, using gamescope, unsetting the
DISPLAY
andWAYLAND_DISPLAY
variables.Specs: Ryzen 5 7600, Radeon RX 6700XT, Fedora 41, Kernel 6.12.5, Plasma 6.2.4 Wayland
EDIT: Upload log
shad_log.txt
The text was updated successfully, but these errors were encountered: