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CUSA04885 Resident Evil 4 crashes immediately on Linux #1875

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gs-soda opened this issue Dec 25, 2024 · 0 comments
Open

CUSA04885 Resident Evil 4 crashes immediately on Linux #1875

gs-soda opened this issue Dec 25, 2024 · 0 comments
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@gs-soda
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gs-soda commented Dec 25, 2024

As the title says, RE4 crashes instantly when launched. The following is the crash message:

[Debug] <Critical> liverpool.h:SearchBinaryInfo:114: Unreachable code! Shader binary info not found.

Log file containing the crash:
shad_log.txt

Weirdly, turning on Shader Dumping results in different crashes.

  1. First crash with Shader Dumping:
    shad_log.txt
    DumpedShaders.zip (Less shaders)

[Debug] <Critical> signals.cpp:SignalHandler:85: Unreachable code! Unhandled access violation in thread '__OSThreadRouti' at code address 0x71308c4abead: Read from address 0x698

Probably important too, after the crash it says: *** stack smashing detected ***: terminated

  1. Second crash with Shader Dumping (Exact same error mentioned at the very beginning):
    shad_log.txt
    DumpedShaders.zip (More shaders)

[Debug] <Critical> liverpool.h:SearchBinaryInfo:114: Unreachable code! Shader binary info not found.

Expectations are to be like on Windows: The game should boot and get in-game with graphics.

@Hermiten Hermiten added the bug Something isn't working label Dec 29, 2024
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