Create packages and code objects for Max using C++
- Updates to support new versions of IDEs: Xcode 11 and Visual Studio 2019
- Introduced support for UI objects to work with Multitouch interfaces on Windows
(see the new
min.multitouch
object for an example) - Introduced new patcher API
(see the new
min.patcher.control
andmin.remote
objects for examples) - MC examples:
- new
min.mc.info~
example object - name change to
min.mc.phasor~
(which maps tomin.phasor~
)
- new
- Added support for preset, pattr, and snapshots. Simply name an attribute "value" and it's state will be available to those state management systems.
- New cwarn class for posting warnings, similar to cout and cerr.
- Fix for intermittent crashes when operating in overdrive with non-threadsafe messages and attributes
- Fix for Max crashing if you throw / call error() in a constructor
- Fixes for setting attributes from the inspector where changes previously did not stick
- Fix for crashing in Jitter objects including the
min.jit.clamp
example on Windows - Fix to the limiter class in min-lib for bug where the gain would be reduced further than desired
- Improvements to templates and scaffolding for new packages and projects