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tools.go
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tools.go
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/*
* (C) Copyright 2024 Johan Michel PIQUET, France (https://johanpiquet.fr/).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package progpAPI
import (
"fmt"
"strings"
"time"
)
func GoStringToQuotedString2(value string) string {
value = strings.ReplaceAll(value, "\\", "\\\\")
value = strings.ReplaceAll(value, "\"", "\\\"")
return "\"" + value + "\""
}
//region SafeGoRoutine
func SafeGoRoutine(f func()) {
go func() {
defer CatchFatalErrors()
f()
}()
}
func CatchFatalErrors() {
if err := recover(); err != nil {
fmt.Printf("CATCH FATAL ERROR: %s\n", err)
}
}
//endregion
//region TaskQueue
// TaskQueue allows executing the C++ calls from only one thread.
// Without that, Go can be short on available threads which lead to a crash.
//
// This protection is only required where there is a lot of calls that can be blocked the thread.
// It's essentially when calling an event and calling a callback function.
type TaskQueue struct {
channel chan func()
disposed bool
onExited func()
}
func NewTaskQueue() *TaskQueue {
res := &TaskQueue{
// The size avoid blocking.
// Once exceeded, the system is locked and unexpected behaviors can occur.
// It's why me make it big here.
//
channel: make(chan func(), 1024),
}
SafeGoRoutine(func() { res.start() })
return res
}
func (m *TaskQueue) Push(f func()) {
if m.disposed {
return
}
m.channel <- f
}
func (m *TaskQueue) IsDisposed() bool {
return m.disposed
}
func (m *TaskQueue) Exit(onExited func()) {
if m.disposed {
return
}
m.disposed = true
m.onExited = onExited
close(m.channel)
}
func (m *TaskQueue) start() {
for {
next := <-m.channel
if m.disposed {
break
}
next()
}
if m.onExited != nil {
m.onExited()
}
}
//endregion
func PauseMs(timeInMs int) {
duration := time.Millisecond * time.Duration(timeInMs)
time.Sleep(duration)
}