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We should implement a 'changed' modifier so that we can skip iteration of unchanged chunks.
This will allow us to do some hackery whereby we update transformed positions of components on-demand in a system only when they've been changed, and use this cached data in the renderers.
The text was updated successfully, but these errors were encountered:
We should implement a 'changed' modifier so that we can skip iteration of unchanged chunks.
This will allow us to do some hackery whereby we update transformed positions of components on-demand in a system only when they've been changed, and use this cached data in the renderers.
The text was updated successfully, but these errors were encountered: