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I would like to ask to add support for native filters for HTML5 Canvas due to hardware acceleration in rendering. The fact is that if you use ImageData, then one way or another you can get drawdowns in FPS, even if you run compute shaders through the GPU. Plus cache can not fully solve performance issues. I would also like to mention the problems of cross origin policy when using ImageData.
I would like to ask to add support for native filters for HTML5 Canvas due to hardware acceleration in rendering. The fact is that if you use ImageData, then one way or another you can get drawdowns in FPS, even if you run compute shaders through the GPU. Plus cache can not fully solve performance issues. I would also like to mention the problems of cross origin policy when using ImageData.
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If this Issues does not concern, then I ask you to transfer it to the category of discussions.
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