In your plugins/Essentials/config.yml
file, you need to uncomment the lines under enabledSigns
for each type of sign by removing the #
before it:
enabledSigns:
#- color
- balance
#- buy
In this example, the [balance]
sign is enabled but the [buy]
sign is not.
Note that enabling color
means that players will be allowed to use color codes in the sign text, but still requires that another sign type is enabled.
Related issues: #1458
You can create an alias for commands using Bukkit's commands.yml
file, which should be in your server root.
The example below does the following:
- Overrides
/gc
with spark's/profiler
command - Overrides
/tell
with the vanilla/tell
command - Forces
/msg
to run EssentialsX's/msg
command
aliases:
gc:
- "spark:profiler $1-"
tell:
- "minecraft:tell $1-"
msg:
- "essentials:msg $1-"
See the Bukkit wiki page for more information.
Typically, if EssentialsX finds another plugin providing a command with the same name as one of EssentialsX's own commands, it will try and hand over that command to the other plugin. However, you can force EssentialsX to handle commands that are also provided by another plugin using the overridden-commands
section of your config.yml
. This will tell EssentialsX not to "give up" the command to the other plugin.
For example, to force EssentialsX to handle the /msg
command instead of passing it over to another plugin, your section should look like this:
overridden-commands:
- msg
Note that in some cases, you may also need to alias the command to the essentials:
version of the command. See above for details. In addition, if you have a plugin running on your proxy (BungeeCord/Waterfall or Velocity), the command may not even reach the server. EssentialsX can't do anything about this - you need to fix this on the proxy.
Related issues: #1384
You can alias the command to the version from the other plugin, which should fix tab complete behaviour - see above.
EssentialsX does not support GroupManager as it is an outdated and broken plugin. We recommend you switch to LuckPerms as it is still an actively maintained and regularly updated plugin.
Once you've ensured you have an up-to-date JDK and Maven installed, you need to build a few different Spigot versions using Spigot BuildTools:
java -jar BuildTools.jar --rev 1.8
java -jar BuildTools.jar --rev 1.8.3
java -jar BuildTools.jar --rev 1.9
java -jar BuildTools.jar --rev 1.9.4
This is required to allow EssentialsX's compatibility providers can build against older versions of the Spigot server, and only needs to be done once.
Next, download or clone EssentialsX, open a terminal in the root of the EssentialsX source and run:
mvn clean install
If this completes with no errors, you will be able to find each plugin jar in the target
subdirectory of the respective plugin's directory - Essentials/target/
will contain the EssentialsX jar, EssentialsSpawn/target/
will contain the EssentialsXSpawn jar and so on.
Under repositories
in your pom.xml
, you need to add a new repository
for the EssentialsX CI server:
<repositories>
...
<repository>
<id>ess-repo</id>
<url>https://ci.ender.zone/plugin/repository/everything/</url>
</repository>
<repository>
<id>paper-repo</id>
<url>https://papermc.io/repo/repository/maven-public/</url>
</repository>
</repositories>
Next, add EssentialsX as a dependency
under dependencies
:
<dependencies>
...
<dependency>
<groupId>net.ess3</groupId>
<artifactId>EssentialsX</artifactId>
<version>2.17.2</version>
<scope>provided</scope>
</dependency>
</dependencies>
Make sure the dependency is provided
- you don't want to include the whole of EssentialsX inside your plugin.
You should now be able to build against EssentialsX's API in your IDE - you may need to reimport your project for this to work.
First, add the repository to your build.gradle
:
repositories {
maven {
name "essentialsx"
url "https://ci.ender.zone/plugin/repository/everything/"
}
maven {
name "papermc"
url "https://papermc.io/repo/repository/maven-public/"
}
}
Next, add the dependency as a compileOnly
dependency:
dependencies {
...
compileOnly 'net.ess3:EssentialsX:2.17.2'
}
You should now be able to build against EssentialsX's API in your IDE.