We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crash occurred in v4.4.dev.custom_build [99a8ab7]
Linux X11 Debian
Searching in the "Pick Root Node Type" dialog crashes the Editor.
================================================================ handle_crash: Program crashed with signal 4 Engine version: Godot Engine v4.4.dev.custom_build (99a8ab795d65e816ea7c452aa0fb55d02385c048) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] /lib/x86_64-linux-gnu/libc.so.6(+0x3c050) [0x7fc0e2c87050] (??:0) [2] HashMap<String, DocData::ClassDoc, HashMapHasherDefault, HashMapComparatorDefault<String>, DefaultTypedAllocator<HashMapElement<String, DocData::ClassDoc> > >::operator[](String const&) const (/srv/nobackup/godot-compile/godot/./core/templates/hash_map.h:581) [3] EditorHelpBit::_update_labels() (/srv/nobackup/godot-compile/godot/./editor/editor_help.cpp:3713) [4] EditorHelpBit::parse_symbol(String const&, String const&) (/srv/nobackup/godot-compile/godot/./editor/editor_help.cpp:4099) [5] CreateDialog::select_type(String const&, bool) (/srv/nobackup/godot-compile/godot/./editor/create_dialog.cpp:505) [6] CreateDialog::_item_selected() (/srv/nobackup/godot-compile/godot/./editor/create_dialog.cpp:571) [7] void call_with_variant_args_helper<CreateDialog>(CreateDialog*, void (CreateDialog::*)(), Variant const**, Callable::CallError&, IndexSequence<>) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:308) [8] void call_with_variant_args<CreateDialog>(CreateDialog*, void (CreateDialog::*)(), Variant const**, int, Callable::CallError&) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:418) [9] CallableCustomMethodPointer<CreateDialog, void>::call(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/object/callable_method_pointer.h:109) [10] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/variant/callable.cpp:58) [11] Object::emit_signalp(StringName const&, Variant const**, int) (/srv/nobackup/godot-compile/godot/./core/object/object.cpp:1199) [12] Node::emit_signalp(StringName const&, Variant const**, int) (/srv/nobackup/godot-compile/godot/./scene/main/node.cpp:4021) [13] Error Object::emit_signal<>(StringName const&) (/srv/nobackup/godot-compile/godot/./core/object/object.h:922) [14] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2807) [15] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [16] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [17] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [18] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [19] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [20] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [21] Tree::select_single_item(TreeItem*, TreeItem*, int, TreeItem*, bool*, bool) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:2845) [22] Tree::item_selected(int, TreeItem*) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:?) [23] TreeItem::_cell_selected(int) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:93) [24] TreeItem::select(int) (/srv/nobackup/godot-compile/godot/./scene/gui/tree.cpp:1254) [25] CreateDialog::select_type(String const&, bool) (/srv/nobackup/godot-compile/godot/./editor/create_dialog.cpp:502) [26] CreateDialog::_update_search() (/srv/nobackup/godot-compile/godot/./editor/create_dialog.cpp:221) [27] CreateDialog::_text_changed(String const&) (/srv/nobackup/godot-compile/godot/./editor/create_dialog.cpp:446) [28] void call_with_variant_args_helper<CreateDialog, String const&, 0ul>(CreateDialog*, void (CreateDialog::*)(String const&), Variant const**, Callable::CallError&, IndexSequence<0ul>) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:303) [29] void call_with_variant_args<CreateDialog, String const&>(CreateDialog*, void (CreateDialog::*)(String const&), Variant const**, int, Callable::CallError&) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:418) [30] CallableCustomMethodPointer<CreateDialog, void, String const&>::call(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/object/callable_method_pointer.h:109) [31] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/variant/callable.cpp:58) [32] Object::emit_signalp(StringName const&, Variant const**, int) (/srv/nobackup/godot-compile/godot/./core/object/object.cpp:1199) [33] Node::emit_signalp(StringName const&, Variant const**, int) (/srv/nobackup/godot-compile/godot/./scene/main/node.cpp:4021) [34] Error Object::emit_signal<String>(StringName const&, String) (/srv/nobackup/godot-compile/godot/./core/object/object.h:922) [35] LineEdit::_emit_text_change() (/srv/nobackup/godot-compile/godot/./scene/gui/line_edit.cpp:2547) [36] LineEdit::_text_changed() (/srv/nobackup/godot-compile/godot/./scene/gui/line_edit.cpp:2542) [37] void call_with_variant_args_helper<LineEdit>(LineEdit*, void (LineEdit::*)(), Variant const**, Callable::CallError&, IndexSequence<>) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:308) [38] void call_with_variant_args<LineEdit>(LineEdit*, void (LineEdit::*)(), Variant const**, int, Callable::CallError&) (/srv/nobackup/godot-compile/godot/./core/variant/binder_common.h:418) [39] CallableCustomMethodPointer<LineEdit, void>::call(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/object/callable_method_pointer.h:109) [40] Callable::callp(Variant const**, int, Variant&, Callable::CallError&) const (/srv/nobackup/godot-compile/godot/./core/variant/callable.cpp:58) [41] CallQueue::_call_function(Callable const&, Variant const*, int, bool) (/srv/nobackup/godot-compile/godot/./core/object/message_queue.cpp:221) [42] CallQueue::flush() (/srv/nobackup/godot-compile/godot/./core/object/message_queue.cpp:270) [43] SceneTree::process(double) (/srv/nobackup/godot-compile/godot/./scene/main/scene_tree.cpp:574) [44] Main::iteration() (/srv/nobackup/godot-compile/godot/main/main.cpp:4471) [45] OS_LinuxBSD::run() (/srv/nobackup/godot-compile/godot/platform/linuxbsd/os_linuxbsd.cpp:962) [46] ./bin/master-godot(main+0x18e) [0x55bf2941db7e] (/srv/nobackup/godot-compile/godot/platform/linuxbsd/godot_linuxbsd.cpp:86) [47] /lib/x86_64-linux-gnu/libc.so.6(+0x2724a) [0x7fc0e2c7224a] (??:0) [48] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fc0e2c72305] (??:0) [49] ./bin/master-godot(_start+0x21) [0x55bf2941d921] (??:?) -- END OF BACKTRACE -- ================================================================
Unfortunately I wasn't yet able to recreate the crash
I will provide one, when I can reliably recreate the crash
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Tested versions
Crash occurred in v4.4.dev.custom_build [99a8ab7]
System information
Linux X11 Debian
Issue description
Searching in the "Pick Root Node Type" dialog crashes the Editor.
Steps to reproduce
Unfortunately I wasn't yet able to recreate the crash
Minimal reproduction project (MRP)
I will provide one, when I can reliably recreate the crash
The text was updated successfully, but these errors were encountered: