On a N * N
grid, we place some 1 * 1 * 1
cubes that are axis-aligned with the x, y, and z axes.
Each value v = grid[i][j]
represents a tower of v
cubes placed on top of grid cell (i, j)
.
Now we view the projection of these cubes onto the xy, yz, and zx planes.
A projection is like a shadow, that maps our 3 dimensional figure to a 2 dimensional plane.
Here, we are viewing the "shadow" when looking at the cubes from the top, the front, and the side.
Return the total area of all three projections.
Input: [[2]] Output: 5
Input: [[1,2],[3,4]] Output: 17 Explanation: Here are the three projections ("shadows") of the shape made with each axis-aligned plane.
Input: [[1,0],[0,2]] Output: 8
Input: [[1,1,1],[1,0,1],[1,1,1]] Output: 14
Input: [[2,2,2],[2,1,2],[2,2,2]] Output: 21
1 <= grid.length = grid[0].length <= 50
0 <= grid[i][j] <= 50
impl Solution {
pub fn projection_area(grid: Vec<Vec<i32>>) -> i32 {
let mut top = 0;
let mut front = 0;
let mut side = 0;
for x in 0..grid.len() {
let mut front_max = 0;
let mut side_max = 0;
for y in 0..grid[0].len() {
if grid[x][y] > 0 {
top += 1;
}
front_max = front_max.max(grid[x][y]);
side_max = side_max.max(grid[y][x]);
}
front += front_max;
side += side_max;
}
top + front + side
}
}