Given a 2D integer matrix M representing the gray scale of an image, you need to design a smoother to make the gray scale of each cell becomes the average gray scale (rounding down) of all the 8 surrounding cells and itself. If a cell has less than 8 surrounding cells, then use as many as you can.
Input: [[1,1,1], [1,0,1], [1,1,1]] Output: [[0, 0, 0], [0, 0, 0], [0, 0, 0]] Explanation: For the point (0,0), (0,2), (2,0), (2,2): floor(3/4) = floor(0.75) = 0 For the point (0,1), (1,0), (1,2), (2,1): floor(5/6) = floor(0.83333333) = 0 For the point (1,1): floor(8/9) = floor(0.88888889) = 0
- The value in the given matrix is in the range of [0, 255].
- The length and width of the given matrix are in the range of [1, 150].
impl Solution {
pub fn image_smoother(m: Vec<Vec<i32>>) -> Vec<Vec<i32>> {
let mut ret = vec![vec![0; m[0].len()]; m.len()];
for i in 0..m.len() {
for j in 0..m[0].len() {
let mut cnt = 0;
for k in i.saturating_sub(1)..=(i + 1).min(m.len() - 1) {
for l in j.saturating_sub(1)..=(j + 1).min(m[0].len() - 1) {
ret[i][j] += m[k][l];
cnt += 1;
}
}
ret[i][j] /= cnt;
}
}
ret
}
}