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Releases: UuuNyaa/blender_mmd_tools

Release v2.3.0

06 Jun 19:18
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What's Changed

  • Support for Blender 3.2
  • Physics Build generates bonetracks and temporary ncc under selected collections #9
  • Alleviated issue #9 that bonetracks and temporary ncc created in other collection #43
  • 【IK Bug】Fix the difference between blender's IK pose and MMD's IK pose. #47
  • error no attribute 'proxy' in 3.2 #48
  • Expose MMDShaderDev Color and Alpha sockets #49

New Contributors

Full Changelog: v2.2.6...v2.3.0

Release v2.2.6

20 May 13:50
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What's Changed

  • #41 Fix migrated rigidbodies cannot drive new skeleton.

Full Changelog: v2.2.5...v2.2.6

Release v2.2.5

29 Apr 06:41
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Release v2.2.4

07 Apr 07:54
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Release v2.2.3

06 Apr 09:52
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What's Changed

MMD Tools v2.2.3 - Import motion as NLA strip
MMD Tools v2.2.3 - Import motion as NLA strip / モーションをNLAストリップとしてインポートする

Full Changelog: v2.2.2...v2.2.3

Release v2.2.2

06 Apr 02:38
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Release v2.2.1

30 Mar 14:45
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Release v2.2.0

30 Mar 13:47
40d5b47
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What's Changed

  • enhancement/stabilize initialization by @UuuNyaa in #30

Full Changelog: v2.1.1...v2.2.0

Release v2.1.1

30 Mar 04:36
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What's Changed

  • Deleted redundancy in convertToCyclesShader. by @tyron82 in #24
  • Adjust rigid body collision margin
    rigid_body_margin_change

New Contributors

  • @tyron82 made their first contribution in #24

Full Changelog: v2.1.0...v2.1.1

Release v2.1.0

18 Feb 14:04
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What's Changed

How to use Model Merge feature
How to use Model Merge feature / モデルマージ機能の使い方

New Contributors

Full Changelog: v2.0.1...v2.1.0