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MyWidgets.py
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MyWidgets.py
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##
## MIT License
##
## Copyright (c) 2017 Luca Angioloni
##
## Permission is hereby granted, free of charge, to any person obtaining a copy
## of this software and associated documentation files (the "Software"), to deal
## in the Software without restriction, including without limitation the rights
## to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
## copies of the Software, and to permit persons to whom the Software is
## furnished to do so, subject to the following conditions:
##
## The above copyright notice and this permission notice shall be included in all
## copies or substantial portions of the Software.
##
## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
## IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
## FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
## AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
## LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
## OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
## SOFTWARE.
##
import os
import sys
from PyQt5.QtWidgets import QComboBox, QPushButton
class PatternMenu(QComboBox):
"""
Custom combo box widget that auto populates its items with patterns found in the default directory
Attributes:
path_to_patterns default directory for patterns
files string list of the file names of the files in path_to_patterns
"""
def __init__(self):
super().__init__()
self.path_to_patterns = os.path.abspath(os.path.dirname(sys.argv[0])) + "/patterns/"
self.files = sorted([f for f in os.listdir(self.path_to_patterns) if not f.startswith('.')],
key=lambda f: f.lower())
self.addItem("Empty")
self.addItem("Random")
self.addItems(self.files)
class PlayPauseButton(QPushButton):
"""
Custom push button that toggles automatically Play and Pause texts
Attributes:
btn_text list of the 2 strings ["Play", "Pause"]
"""
def __init__(self):
super().__init__()
self.setFixedWidth(100)
self.btn_text = ["Play", "Pause"]
self.i = 0
self.setText(self.btn_text[self.i])
self.clicked.connect(self.changeText)
def changeText(self):
"""Slot for the clicked event; automatically changes the button text"""
self.i += 1
self.setText(self.btn_text[self.i % 2])