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Releases: LinusCDE/retris

reTris 0.6.3-1

30 Jan 03:39
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This release makes the rM 1 use a a2-like refresh again since DU/FastMono creates excessive ghosting especially noticeable when playing harder modes.

reTris 0.6.2-1

30 Jan 01:16
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This release makes the game actually playable on the rM 2 (but has a lot of ghosting). The refreshing of the rM 1 was also changed to be faster.

Also added a lengthy warning should retris be started on the rM 2 without rm2fb.

reTris 0.6.1-1

24 Dec 13:24
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The input should now fully work. The previous release still had a wrong mapping of touchscreen which cause inputs to be rotated and/or mirrored.

reTris 0.6.0-1

28 Nov 16:21
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The input system of the rM2 should now be working. For the framebuffer a shim is still required to get an image. See the readme for more.

There are no changes that affect how this game works on the reMarkable 1.

reTris 0.5.8-1

21 Sep 18:19
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Add support for oxide 2.0+. See issue #2 .

This removes the --spare-xochitl option and turns it into --kill-xochitl which means that xochitl isn't killed by default anymore.

reTris 0.5.7-1

21 Sep 17:58
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Update libraries and fix not fully updated libremarkable dependency

reTris 0.5.6-1

21 Sep 17:05
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This uses a fixed libremarkable fork (currently) that fixes an issue with remux (issue #1).

reTris 0.5.5

10 Sep 01:09
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Fixed a bug that made it possible for the game to crash after selecting the difficulty

reTris 0.5.4-1

04 Sep 22:34
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Added a default parameter to the oxide file to make it more compatible with remux

reTris 0.5.4

04 Sep 21:58
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Added cli support with:

  • Option to spare xochitl
  • Remove the software arrow buttons