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Direct draw on rM2 #3

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Eeems opened this issue Jan 13, 2024 · 3 comments
Open

Direct draw on rM2 #3

Eeems opened this issue Jan 13, 2024 · 3 comments

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@Eeems
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Eeems commented Jan 13, 2024

It probably would be worth it to do direct draw on the rM2 with https://github.com/matteodelabre/waved

@LinusCDE
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Is waved working for that currently? If it indeed can do something similar to the rM 1's drawing, then this could make the game work similarily well on the rM 2 (if not even better due to more processing power).

Will try to take a look into it.

@Eeems
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Eeems commented Jan 20, 2024

My understanding is that it still needs a little bit of work to make it perform better, but it does work to do direct draw.

@LinusCDE
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Cool. I don't need too much stuff anyway. The game window just needs the fastest black/white-only mode. It doesn't need any grayscale.

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