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picksymbol.cpp
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picksymbol.cpp
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <[email protected]>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <pgm_base.h>
#include <symbol_library.h>
#include <settings/settings_manager.h>
#include <project/project_file.h>
#include <core/kicad_algo.h>
#include <symbol_library_common.h>
#include <confirm.h>
#include <ee_tool_utils.h>
#include <eeschema_id.h>
#include <general.h>
#include <kidialog.h>
#include <kiway.h>
#include <symbol_viewer_frame.h>
#include <symbol_tree_model_adapter.h>
#include <symbol_editor/symbol_editor_settings.h>
#include <sch_symbol.h>
#include <sch_commit.h>
#include <sch_edit_frame.h>
#include <symbol_lib_table.h>
#include <tool/tool_manager.h>
#include <tools/ee_actions.h>
#include <project_sch.h>
#include <dialog_symbol_chooser.h>
PICKED_SYMBOL SCH_BASE_FRAME::PickSymbolFromLibrary( const SYMBOL_LIBRARY_FILTER* aFilter,
std::vector<PICKED_SYMBOL>& aHistoryList,
std::vector<PICKED_SYMBOL>& aAlreadyPlaced,
bool aShowFootprints, const LIB_ID* aHighlight,
bool aAllowFields )
{
std::unique_lock<std::mutex> dialogLock( DIALOG_SYMBOL_CHOOSER::g_Mutex, std::defer_lock );
// One DIALOG_SYMBOL_CHOOSER dialog at a time. User probably can't handle more anyway.
if( !dialogLock.try_lock() )
return PICKED_SYMBOL();
DIALOG_SYMBOL_CHOOSER dlg( this, aHighlight, aFilter, aHistoryList, aAlreadyPlaced,
aAllowFields, aShowFootprints );
if( dlg.ShowModal() == wxID_CANCEL )
return PICKED_SYMBOL();
PICKED_SYMBOL sel;
LIB_ID id = dlg.GetSelectedLibId( &sel.Unit );
if( !id.IsValid() )
return PICKED_SYMBOL();
if( sel.Unit == 0 )
sel.Unit = 1;
sel.Fields = dlg.GetFields();
sel.LibId = id;
if( sel.LibId.IsValid() )
{
alg::delete_if( aHistoryList, [&sel]( PICKED_SYMBOL const& i )
{
return i.LibId == sel.LibId;
} );
aHistoryList.insert( aHistoryList.begin(), sel );
}
return sel;
}
void SCH_EDIT_FRAME::SelectUnit( SCH_SYMBOL* aSymbol, int aUnit )
{
SCH_COMMIT commit( m_toolManager );
LIB_SYMBOL* symbol = GetLibSymbol( aSymbol->GetLibId() );
if( !symbol )
return;
const int unitCount = symbol->GetUnitCount();
const int currentUnit = aSymbol->GetUnit();
if( unitCount <= 1 || currentUnit == aUnit )
return;
if( aUnit > unitCount )
aUnit = unitCount;
const SCH_SHEET_PATH& sheetPath = GetCurrentSheet();
bool swapWithOther = false;
std::optional<SCH_REFERENCE> otherSymbolRef = FindSymbolByRefAndUnit(
*aSymbol->Schematic(), aSymbol->GetRef( &sheetPath, false ), aUnit );
if( otherSymbolRef )
{
const wxString targetUnitName = symbol->GetUnitDisplayName( aUnit );
const wxString currUnitName = symbol->GetUnitDisplayName( currentUnit );
wxString otherSheetName = otherSymbolRef->GetSheetPath().PathHumanReadable( true, true );
if( otherSheetName.IsEmpty() )
otherSheetName = _( "Root" );
const wxString msg =
wxString::Format( _( "Symbol unit '%s' is already placed (on sheet '%s')" ),
targetUnitName, otherSheetName );
KIDIALOG dlg( this, msg, _( "Unit Already Placed" ), wxYES_NO | wxCANCEL | wxICON_WARNING );
dlg.SetYesNoLabels(
wxString::Format( _( "&Swap '%s' and '%s'" ), targetUnitName, currUnitName ),
wxString::Format( _( "&Duplicate '%s'" ), targetUnitName ) );
dlg.DoNotShowCheckbox( __FILE__, __LINE__ );
int ret = dlg.ShowModal();
if( ret == wxID_CANCEL )
return;
if( ret == wxID_YES )
swapWithOther = true;
}
if( swapWithOther )
{
// We were reliably informed this would exist.
wxASSERT( otherSymbolRef );
SCH_SYMBOL* otherSymbol = otherSymbolRef->GetSymbol();
if( !otherSymbol->GetEditFlags() )
commit.Modify( otherSymbol, otherSymbolRef->GetSheetPath().LastScreen() );
// Give that symbol the unit we used to have
otherSymbol->SetUnitSelection( &otherSymbolRef->GetSheetPath(), currentUnit );
otherSymbol->SetUnit( currentUnit );
}
if( !aSymbol->GetEditFlags() ) // No command in progress: save in undo list
commit.Modify( aSymbol, GetScreen() );
// Update the unit number.
aSymbol->SetUnit( aUnit );
aSymbol->SetUnitSelection( &sheetPath, aUnit );
if( !commit.Empty() )
{
if( eeconfig()->m_AutoplaceFields.enable )
{
AUTOPLACE_ALGO fieldsAutoplaced = aSymbol->GetFieldsAutoplaced();
if( fieldsAutoplaced == AUTOPLACE_AUTO || fieldsAutoplaced == AUTOPLACE_MANUAL )
aSymbol->AutoplaceFields( GetScreen(), fieldsAutoplaced );
}
commit.Push( _( "Change Unit" ) );
}
}
void SCH_EDIT_FRAME::FlipBodyStyle( SCH_SYMBOL* aSymbol )
{
if( !aSymbol || !aSymbol->GetLibSymbolRef() )
return;
SCH_COMMIT commit( m_toolManager );
wxString msg;
if( !aSymbol->GetLibSymbolRef()->HasAlternateBodyStyle() )
{
LIB_ID id = aSymbol->GetLibSymbolRef()->GetLibId();
msg.Printf( _( "No alternate body style found for symbol '%s' in library '%s'." ),
id.GetLibItemName().wx_str(),
id.GetLibNickname().wx_str() );
DisplayError( this, msg );
return;
}
commit.Modify( aSymbol, GetScreen() );
aSymbol->SetBodyStyle( aSymbol->GetBodyStyle() + 1 );
// ensure m_bodyStyle = 1 or 2
// 1 = shape 1 = first (base DeMorgan) alternate body style
// 2 = shape 2 = second (DeMorgan conversion) alternate body style
// > 2 is not currently supported
// When m_bodyStyle = val max, return to the first shape
if( aSymbol->GetBodyStyle() > BODY_STYLE::DEMORGAN )
aSymbol->SetBodyStyle( BODY_STYLE::BASE );
// If selected make sure all the now-included pins are selected
if( aSymbol->IsSelected() )
m_toolManager->RunAction<EDA_ITEM*>( EE_ACTIONS::addItemToSel, aSymbol );
commit.Push( _( "Change Body Style" ) );
}
void SCH_EDIT_FRAME::SetAltPinFunction( SCH_PIN* aPin, const wxString& aFunction )
{
if( !aPin )
return;
SCH_COMMIT commit( m_toolManager );
commit.Modify( aPin, GetScreen() );
if( aFunction == aPin->GetName() )
aPin->SetAlt( wxEmptyString );
else
aPin->SetAlt( aFunction );
commit.Push( _( "Set Pin Function" ) );
}