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At the moment, I have a workaround, by putting a MouseArea over the Makie viewport.
Here's an example of how it can be done, it might be useful to someone in the meantime. 🙂
It would be useful to forward mouse (and keyboard) input to Makie. E.g. to be able to spin 3d plots using the mouse.
The proper way to do this would probably to adapt the code at https://github.com/jwahlstrand/GtkMakie.jl/blob/main/src/events.jl
At the moment, I have a workaround, by putting a
MouseArea
over the Makie viewport.Here's an example of how it can be done, it might be useful to someone in the meantime. 🙂
and in the callbacks we update the Observables in
scene.events
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