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[BUG] Chunk rollback #134
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Crucible 5.4 |
As far as I'm aware, that's an issue with forge and that's amplified by all hybrid jars, increasing your chunk gc time and grace period may help with preventing rollbacks at the cost of keeping chunks loaded for longer. |
Hello, I tried a lot of things, it doesn't help, it rolls back chunks equally |
Uploaded to the fordj files and found a photo # Unloaded fragments can first be stored in an inactive cache for faster loading time. Specify the size (in chunks) of this cache hereI:inactive fragments cache size=0 |
Can I find out where I can change the time of unloading chunks? |
Under the file Crucible.yml At
Set it to something like 100 ticks, the result will depend on the modpack itself, you might need to do some testings. |
Thank you, I will check and test |
Hello, I observe constant rollbacks of chunks in your core, while I have not noticed this in other cores, that is, if I put something in a chest or in a me network and turn to spawn, things can roll back, but this does not always happen and it is not clear when
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