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csprogs.c
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csprogs.c
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#include "quakedef.h"
#include "progsvm.h"
#include "clprogdefs.h"
#include "csprogs.h"
#include "cl_collision.h"
#include "snd_main.h"
#include "clvm_cmds.h"
#include "prvm_cmds.h"
//============================================================================
// Client prog handling
//[515]: omg !!! optimize it ! a lot of hacks here and there also :P
#define CSQC_RETURNVAL prog->globals.fp[OFS_RETURN]
#define CSQC_BEGIN
#define CSQC_END
void CL_VM_PreventInformationLeaks(void)
{
prvm_prog_t *prog = CLVM_prog;
if(!cl.csqc_loaded)
return;
CSQC_BEGIN
VM_ClearTraceGlobals(prog);
PRVM_clientglobalfloat(trace_networkentity) = 0;
CSQC_END
}
//[515]: these are required funcs
static const char *cl_required_func[] =
{
"CSQC_Init",
"CSQC_InputEvent",
"CSQC_UpdateView",
"CSQC_ConsoleCommand",
};
static int cl_numrequiredfunc = sizeof(cl_required_func) / sizeof(char*);
#define CL_REQFIELDS (sizeof(cl_reqfields) / sizeof(prvm_required_field_t))
prvm_required_field_t cl_reqfields[] =
{
#define PRVM_DECLARE_serverglobalfloat(x)
#define PRVM_DECLARE_serverglobalvector(x)
#define PRVM_DECLARE_serverglobalstring(x)
#define PRVM_DECLARE_serverglobaledict(x)
#define PRVM_DECLARE_serverglobalfunction(x)
#define PRVM_DECLARE_clientglobalfloat(x)
#define PRVM_DECLARE_clientglobalvector(x)
#define PRVM_DECLARE_clientglobalstring(x)
#define PRVM_DECLARE_clientglobaledict(x)
#define PRVM_DECLARE_clientglobalfunction(x)
#define PRVM_DECLARE_menuglobalfloat(x)
#define PRVM_DECLARE_menuglobalvector(x)
#define PRVM_DECLARE_menuglobalstring(x)
#define PRVM_DECLARE_menuglobaledict(x)
#define PRVM_DECLARE_menuglobalfunction(x)
#define PRVM_DECLARE_serverfieldfloat(x)
#define PRVM_DECLARE_serverfieldvector(x)
#define PRVM_DECLARE_serverfieldstring(x)
#define PRVM_DECLARE_serverfieldedict(x)
#define PRVM_DECLARE_serverfieldfunction(x)
#define PRVM_DECLARE_clientfieldfloat(x) {ev_float, #x },
#define PRVM_DECLARE_clientfieldvector(x) {ev_vector, #x },
#define PRVM_DECLARE_clientfieldstring(x) {ev_string, #x },
#define PRVM_DECLARE_clientfieldedict(x) {ev_entity, #x },
#define PRVM_DECLARE_clientfieldfunction(x) {ev_function, #x },
#define PRVM_DECLARE_menufieldfloat(x)
#define PRVM_DECLARE_menufieldvector(x)
#define PRVM_DECLARE_menufieldstring(x)
#define PRVM_DECLARE_menufieldedict(x)
#define PRVM_DECLARE_menufieldfunction(x)
#define PRVM_DECLARE_serverfunction(x)
#define PRVM_DECLARE_clientfunction(x)
#define PRVM_DECLARE_menufunction(x)
#define PRVM_DECLARE_field(x)
#define PRVM_DECLARE_global(x)
#define PRVM_DECLARE_function(x)
#include "prvm_offsets.h"
#undef PRVM_DECLARE_serverglobalfloat
#undef PRVM_DECLARE_serverglobalvector
#undef PRVM_DECLARE_serverglobalstring
#undef PRVM_DECLARE_serverglobaledict
#undef PRVM_DECLARE_serverglobalfunction
#undef PRVM_DECLARE_clientglobalfloat
#undef PRVM_DECLARE_clientglobalvector
#undef PRVM_DECLARE_clientglobalstring
#undef PRVM_DECLARE_clientglobaledict
#undef PRVM_DECLARE_clientglobalfunction
#undef PRVM_DECLARE_menuglobalfloat
#undef PRVM_DECLARE_menuglobalvector
#undef PRVM_DECLARE_menuglobalstring
#undef PRVM_DECLARE_menuglobaledict
#undef PRVM_DECLARE_menuglobalfunction
#undef PRVM_DECLARE_serverfieldfloat
#undef PRVM_DECLARE_serverfieldvector
#undef PRVM_DECLARE_serverfieldstring
#undef PRVM_DECLARE_serverfieldedict
#undef PRVM_DECLARE_serverfieldfunction
#undef PRVM_DECLARE_clientfieldfloat
#undef PRVM_DECLARE_clientfieldvector
#undef PRVM_DECLARE_clientfieldstring
#undef PRVM_DECLARE_clientfieldedict
#undef PRVM_DECLARE_clientfieldfunction
#undef PRVM_DECLARE_menufieldfloat
#undef PRVM_DECLARE_menufieldvector
#undef PRVM_DECLARE_menufieldstring
#undef PRVM_DECLARE_menufieldedict
#undef PRVM_DECLARE_menufieldfunction
#undef PRVM_DECLARE_serverfunction
#undef PRVM_DECLARE_clientfunction
#undef PRVM_DECLARE_menufunction
#undef PRVM_DECLARE_field
#undef PRVM_DECLARE_global
#undef PRVM_DECLARE_function
};
#define CL_REQGLOBALS (sizeof(cl_reqglobals) / sizeof(prvm_required_field_t))
prvm_required_field_t cl_reqglobals[] =
{
#define PRVM_DECLARE_serverglobalfloat(x)
#define PRVM_DECLARE_serverglobalvector(x)
#define PRVM_DECLARE_serverglobalstring(x)
#define PRVM_DECLARE_serverglobaledict(x)
#define PRVM_DECLARE_serverglobalfunction(x)
#define PRVM_DECLARE_clientglobalfloat(x) {ev_float, #x},
#define PRVM_DECLARE_clientglobalvector(x) {ev_vector, #x},
#define PRVM_DECLARE_clientglobalstring(x) {ev_string, #x},
#define PRVM_DECLARE_clientglobaledict(x) {ev_entity, #x},
#define PRVM_DECLARE_clientglobalfunction(x) {ev_function, #x},
#define PRVM_DECLARE_menuglobalfloat(x)
#define PRVM_DECLARE_menuglobalvector(x)
#define PRVM_DECLARE_menuglobalstring(x)
#define PRVM_DECLARE_menuglobaledict(x)
#define PRVM_DECLARE_menuglobalfunction(x)
#define PRVM_DECLARE_serverfieldfloat(x)
#define PRVM_DECLARE_serverfieldvector(x)
#define PRVM_DECLARE_serverfieldstring(x)
#define PRVM_DECLARE_serverfieldedict(x)
#define PRVM_DECLARE_serverfieldfunction(x)
#define PRVM_DECLARE_clientfieldfloat(x)
#define PRVM_DECLARE_clientfieldvector(x)
#define PRVM_DECLARE_clientfieldstring(x)
#define PRVM_DECLARE_clientfieldedict(x)
#define PRVM_DECLARE_clientfieldfunction(x)
#define PRVM_DECLARE_menufieldfloat(x)
#define PRVM_DECLARE_menufieldvector(x)
#define PRVM_DECLARE_menufieldstring(x)
#define PRVM_DECLARE_menufieldedict(x)
#define PRVM_DECLARE_menufieldfunction(x)
#define PRVM_DECLARE_serverfunction(x)
#define PRVM_DECLARE_clientfunction(x)
#define PRVM_DECLARE_menufunction(x)
#define PRVM_DECLARE_field(x)
#define PRVM_DECLARE_global(x)
#define PRVM_DECLARE_function(x)
#include "prvm_offsets.h"
#undef PRVM_DECLARE_serverglobalfloat
#undef PRVM_DECLARE_serverglobalvector
#undef PRVM_DECLARE_serverglobalstring
#undef PRVM_DECLARE_serverglobaledict
#undef PRVM_DECLARE_serverglobalfunction
#undef PRVM_DECLARE_clientglobalfloat
#undef PRVM_DECLARE_clientglobalvector
#undef PRVM_DECLARE_clientglobalstring
#undef PRVM_DECLARE_clientglobaledict
#undef PRVM_DECLARE_clientglobalfunction
#undef PRVM_DECLARE_menuglobalfloat
#undef PRVM_DECLARE_menuglobalvector
#undef PRVM_DECLARE_menuglobalstring
#undef PRVM_DECLARE_menuglobaledict
#undef PRVM_DECLARE_menuglobalfunction
#undef PRVM_DECLARE_serverfieldfloat
#undef PRVM_DECLARE_serverfieldvector
#undef PRVM_DECLARE_serverfieldstring
#undef PRVM_DECLARE_serverfieldedict
#undef PRVM_DECLARE_serverfieldfunction
#undef PRVM_DECLARE_clientfieldfloat
#undef PRVM_DECLARE_clientfieldvector
#undef PRVM_DECLARE_clientfieldstring
#undef PRVM_DECLARE_clientfieldedict
#undef PRVM_DECLARE_clientfieldfunction
#undef PRVM_DECLARE_menufieldfloat
#undef PRVM_DECLARE_menufieldvector
#undef PRVM_DECLARE_menufieldstring
#undef PRVM_DECLARE_menufieldedict
#undef PRVM_DECLARE_menufieldfunction
#undef PRVM_DECLARE_serverfunction
#undef PRVM_DECLARE_clientfunction
#undef PRVM_DECLARE_menufunction
#undef PRVM_DECLARE_field
#undef PRVM_DECLARE_global
#undef PRVM_DECLARE_function
};
void CL_VM_UpdateDmgGlobals (int dmg_take, int dmg_save, vec3_t dmg_origin)
{
prvm_prog_t *prog = CLVM_prog;
if(cl.csqc_loaded)
{
CSQC_BEGIN
PRVM_clientglobalfloat(dmg_take) = dmg_take;
PRVM_clientglobalfloat(dmg_save) = dmg_save;
VectorCopy(dmg_origin, PRVM_clientglobalvector(dmg_origin));
CSQC_END
}
}
void CSQC_UpdateNetworkTimes(double newtime, double oldtime)
{
prvm_prog_t *prog = CLVM_prog;
if(!cl.csqc_loaded)
return;
CSQC_BEGIN
PRVM_clientglobalfloat(servertime) = newtime;
PRVM_clientglobalfloat(serverprevtime) = oldtime;
PRVM_clientglobalfloat(serverdeltatime) = newtime - oldtime;
CSQC_END
}
//[515]: set globals before calling R_UpdateView, WEIRD CRAP
static void CSQC_SetGlobals (double frametime)
{
vec3_t pmove_org;
prvm_prog_t *prog = CLVM_prog;
CSQC_BEGIN
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobalfloat(cltime) = host.realtime; // Spike named it that way.
PRVM_clientglobalfloat(frametime) = frametime;
PRVM_clientglobalfloat(servercommandframe) = cls.servermovesequence;
PRVM_clientglobalfloat(clientcommandframe) = cl.movecmd[0].sequence;
VectorCopy(cl.viewangles, PRVM_clientglobalvector(input_angles));
// // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black]
PRVM_clientglobalfloat(input_buttons) = cl.movecmd[0].buttons;
VectorSet(PRVM_clientglobalvector(input_movevalues), cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove);
VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
// LadyHavoc: Spike says not to do this, but without pmove_org the
// CSQC is useless as it can't alter the view origin without
// completely replacing it
Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, pmove_org);
VectorCopy(pmove_org, PRVM_clientglobalvector(pmove_org));
VectorCopy(cl.movement_velocity, PRVM_clientglobalvector(pmove_vel));
PRVM_clientglobalfloat(pmove_onground) = cl.onground;
PRVM_clientglobalfloat(pmove_inwater) = cl.inwater;
VectorCopy(cl.viewangles, PRVM_clientglobalvector(view_angles));
VectorCopy(cl.punchangle, PRVM_clientglobalvector(view_punchangle));
VectorCopy(cl.punchvector, PRVM_clientglobalvector(view_punchvector));
PRVM_clientglobalfloat(maxclients) = cl.maxclients;
PRVM_clientglobalfloat(player_localentnum) = cl.viewentity;
CSQC_R_RecalcView();
CSQC_END
}
void CSQC_Predraw (prvm_edict_t *ed)
{
prvm_prog_t *prog = CLVM_prog;
int b;
if(!PRVM_clientedictfunction(ed, predraw))
return;
b = PRVM_clientglobaledict(self);
PRVM_clientglobaledict(self) = PRVM_EDICT_TO_PROG(ed);
prog->ExecuteProgram(prog, PRVM_clientedictfunction(ed, predraw), "CSQC_Predraw: NULL function\n");
PRVM_clientglobaledict(self) = b;
}
void CSQC_Think (prvm_edict_t *ed)
{
prvm_prog_t *prog = CLVM_prog;
int b;
if(PRVM_clientedictfunction(ed, think))
if(PRVM_clientedictfloat(ed, nextthink) && PRVM_clientedictfloat(ed, nextthink) <= PRVM_clientglobalfloat(time))
{
PRVM_clientedictfloat(ed, nextthink) = 0;
b = PRVM_clientglobaledict(self);
PRVM_clientglobaledict(self) = PRVM_EDICT_TO_PROG(ed);
prog->ExecuteProgram(prog, PRVM_clientedictfunction(ed, think), "CSQC_Think: NULL function\n");
PRVM_clientglobaledict(self) = b;
}
}
extern cvar_t cl_noplayershadow;
qbool CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum)
{
prvm_prog_t *prog = CLVM_prog;
int renderflags;
int c;
float scale;
entity_render_t *entrender;
model_t *model;
prvm_vec3_t modellight_origin;
model = CL_GetModelFromEdict(ed);
if (!model)
return false;
if (edictnum)
{
if (r_refdef.scene.numentities >= r_refdef.scene.maxentities)
return false;
entrender = cl.csqcrenderentities + edictnum;
r_refdef.scene.entities[r_refdef.scene.numentities++] = entrender;
entrender->entitynumber = edictnum + MAX_EDICTS;
//entrender->shadertime = 0; // shadertime was set by spawn()
entrender->flags = 0;
entrender->effects = 0;
entrender->alpha = 1;
entrender->scale = 1;
VectorSet(entrender->colormod, 1, 1, 1);
VectorSet(entrender->glowmod, 1, 1, 1);
entrender->allowdecals = true;
}
else
{
entrender = CL_NewTempEntity(0);
if (!entrender)
return false;
}
entrender->userwavefunc_param[0] = PRVM_clientedictfloat(ed, userwavefunc_param0);
entrender->userwavefunc_param[1] = PRVM_clientedictfloat(ed, userwavefunc_param1);
entrender->userwavefunc_param[2] = PRVM_clientedictfloat(ed, userwavefunc_param2);
entrender->userwavefunc_param[3] = PRVM_clientedictfloat(ed, userwavefunc_param3);
entrender->model = model;
entrender->skinnum = (int)PRVM_clientedictfloat(ed, skin);
entrender->effects |= entrender->model->effects;
renderflags = (int)PRVM_clientedictfloat(ed, renderflags);
entrender->alpha = PRVM_clientedictfloat(ed, alpha);
entrender->scale = scale = PRVM_clientedictfloat(ed, scale);
VectorCopy(PRVM_clientedictvector(ed, colormod), entrender->colormod);
VectorCopy(PRVM_clientedictvector(ed, glowmod), entrender->glowmod);
if(PRVM_clientedictfloat(ed, effects)) entrender->effects |= (int)PRVM_clientedictfloat(ed, effects);
if (!entrender->alpha)
entrender->alpha = 1.0f;
if (!entrender->scale)
entrender->scale = scale = 1.0f;
if (!VectorLength2(entrender->colormod))
VectorSet(entrender->colormod, 1, 1, 1);
if (!VectorLength2(entrender->glowmod))
VectorSet(entrender->glowmod, 1, 1, 1);
// LadyHavoc: use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
// this also sets the custommodellight_origin for us
CL_GetTagMatrix(prog, &entrender->matrix, ed, 0, modellight_origin);
VectorCopy(modellight_origin, entrender->custommodellight_origin);
// set up the animation data
VM_GenerateFrameGroupBlend(prog, ed->priv.server->framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model, cl.time);
VM_UpdateEdictSkeleton(prog, ed, model, ed->priv.server->frameblend);
if (PRVM_clientedictfloat(ed, shadertime)) // hack for csprogs.dat files that do not set shadertime, leaves the value at entity spawn time
entrender->shadertime = PRVM_clientedictfloat(ed, shadertime);
// transparent offset
if (renderflags & RF_USETRANSPARENTOFFSET)
entrender->transparent_offset = PRVM_clientglobalfloat(transparent_offset);
// model light
if (renderflags & RF_MODELLIGHT)
{
if (PRVM_clientedictvector(ed, modellight_ambient)) VectorCopy(PRVM_clientedictvector(ed, modellight_ambient), entrender->custommodellight_ambient); else VectorClear(entrender->custommodellight_ambient);
if (PRVM_clientedictvector(ed, modellight_diffuse)) VectorCopy(PRVM_clientedictvector(ed, modellight_diffuse), entrender->custommodellight_diffuse); else VectorClear(entrender->custommodellight_diffuse);
if (PRVM_clientedictvector(ed, modellight_dir)) VectorCopy(PRVM_clientedictvector(ed, modellight_dir), entrender->custommodellight_lightdir); else VectorClear(entrender->custommodellight_lightdir);
entrender->flags |= RENDER_CUSTOMIZEDMODELLIGHT;
}
if(renderflags)
{
if(renderflags & RF_VIEWMODEL) entrender->flags |= RENDER_VIEWMODEL | RENDER_NODEPTHTEST;
if(renderflags & RF_EXTERNALMODEL) entrender->flags |= RENDER_EXTERIORMODEL;
if(renderflags & RF_WORLDOBJECT) entrender->flags |= RENDER_WORLDOBJECT;
if(renderflags & RF_DEPTHHACK) entrender->flags |= RENDER_NODEPTHTEST;
if(renderflags & RF_ADDITIVE) entrender->flags |= RENDER_ADDITIVE;
if(renderflags & RF_DYNAMICMODELLIGHT) entrender->flags |= RENDER_DYNAMICMODELLIGHT;
}
c = (int)PRVM_clientedictfloat(ed, colormap);
if (c <= 0)
CL_SetEntityColormapColors(entrender, -1);
else if (c <= cl.maxclients && cl.scores != NULL)
CL_SetEntityColormapColors(entrender, cl.scores[c-1].colors);
else
CL_SetEntityColormapColors(entrender, c);
entrender->flags &= ~(RENDER_SHADOW | RENDER_LIGHT | RENDER_NOSELFSHADOW);
// either fullbright or lit
if(!r_fullbright.integer)
{
if (!(entrender->effects & EF_FULLBRIGHT) && !(renderflags & RF_FULLBRIGHT))
entrender->flags |= RENDER_LIGHT;
}
// hide player shadow during intermission or nehahra movie
if (!(entrender->effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST))
&& (entrender->alpha >= 1)
&& !(renderflags & RF_NOSHADOW)
&& !(entrender->flags & RENDER_VIEWMODEL)
&& (!(entrender->flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer)))
entrender->flags |= RENDER_SHADOW;
if (entrender->flags & RENDER_VIEWMODEL)
entrender->flags |= RENDER_NOSELFSHADOW;
if (entrender->effects & EF_NOSELFSHADOW)
entrender->flags |= RENDER_NOSELFSHADOW;
if (entrender->effects & EF_NODEPTHTEST)
entrender->flags |= RENDER_NODEPTHTEST;
if (entrender->effects & EF_ADDITIVE)
entrender->flags |= RENDER_ADDITIVE;
if (entrender->effects & EF_DOUBLESIDED)
entrender->flags |= RENDER_DOUBLESIDED;
if (entrender->effects & EF_DYNAMICMODELLIGHT)
entrender->flags |= RENDER_DYNAMICMODELLIGHT;
// make the other useful stuff
memcpy(entrender->framegroupblend, ed->priv.server->framegroupblend, sizeof(ed->priv.server->framegroupblend));
CL_UpdateRenderEntity(entrender);
// override animation data with full control
memcpy(entrender->frameblend, ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
if (ed->priv.server->skeleton.relativetransforms)
entrender->skeleton = &ed->priv.server->skeleton;
else
entrender->skeleton = NULL;
return true;
}
// 0 = keydown, key, character (EXT_CSQC)
// 1 = keyup, key, character (EXT_CSQC)
// 2 = mousemove relative, x, y (EXT_CSQC)
// 3 = mousemove absolute, x, y (DP_CSQC)
qbool CL_VM_InputEvent (int eventtype, float x, float y)
{
prvm_prog_t *prog = CLVM_prog;
qbool r;
if(!cl.csqc_loaded)
return false;
CSQC_BEGIN
if (!PRVM_clientfunction(CSQC_InputEvent))
r = false;
else
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
PRVM_G_FLOAT(OFS_PARM0) = eventtype;
PRVM_G_FLOAT(OFS_PARM1) = x; // key or x
PRVM_G_FLOAT(OFS_PARM2) = y; // ascii or y
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_InputEvent), "QC function CSQC_InputEvent is missing");
r = CSQC_RETURNVAL != 0;
}
CSQC_END
return r;
}
extern r_refdef_view_t csqc_original_r_refdef_view;
extern r_refdef_view_t csqc_main_r_refdef_view;
qbool CL_VM_UpdateView (double frametime)
{
prvm_prog_t *prog = CLVM_prog;
vec3_t emptyvector;
emptyvector[0] = 0;
emptyvector[1] = 0;
emptyvector[2] = 0;
// vec3_t oldangles;
if(!cl.csqc_loaded)
return false;
R_TimeReport("pre-UpdateView");
CSQC_BEGIN
csqc_original_r_refdef_view = r_refdef.view;
csqc_main_r_refdef_view = r_refdef.view;
//VectorCopy(cl.viewangles, oldangles);
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
CSQC_SetGlobals(frametime);
// clear renderable entity and light lists to prevent crashes if the
// CSQC_UpdateView function does not call R_ClearScene as it should
r_refdef.scene.numentities = 0;
r_refdef.scene.numlights = 0;
// polygonbegin without draw2d arg has to guess
prog->polygonbegin_guess2d = false;
// free memory for resources that are no longer referenced
PRVM_GarbageCollection(prog);
// pass in width and height and menu/focus state as parameters (EXT_CSQC_1)
PRVM_G_FLOAT(OFS_PARM0) = vid.width;
PRVM_G_FLOAT(OFS_PARM1) = vid.height;
/*
* This should be fine for now but FTEQW uses flags for keydest
* and checks that an array called "eyeoffset" is 0
*
* Just a note in case there's compatibility problems later
*/
PRVM_G_FLOAT(OFS_PARM2) = key_dest == key_game;
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_UpdateView), "QC function CSQC_UpdateView is missing");
//VectorCopy(oldangles, cl.viewangles);
// Dresk : Reset Dmg Globals Here
CL_VM_UpdateDmgGlobals(0, 0, emptyvector);
r_refdef.view = csqc_main_r_refdef_view;
R_RenderView_UpdateViewVectors(); // we have to do this, as we undid the scene render doing this for us
CSQC_END
R_TimeReport("UpdateView");
return true;
}
qbool CL_VM_ConsoleCommand (const char *text)
{
prvm_prog_t *prog = CLVM_prog;
int restorevm_tempstringsbuf_cursize;
qbool r = false;
if(!cl.csqc_loaded)
return false;
CSQC_BEGIN
if (PRVM_clientfunction(CSQC_ConsoleCommand))
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(prog, text);
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_ConsoleCommand), "QC function CSQC_ConsoleCommand is missing");
prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
r = CSQC_RETURNVAL != 0;
}
CSQC_END
return r;
}
qbool CL_VM_Parse_TempEntity (void)
{
prvm_prog_t *prog = CLVM_prog;
int t;
qbool r = false;
if(!cl.csqc_loaded)
return false;
CSQC_BEGIN
if(PRVM_clientfunction(CSQC_Parse_TempEntity))
{
t = cl_message.readcount;
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Parse_TempEntity), "QC function CSQC_Parse_TempEntity is missing");
r = CSQC_RETURNVAL != 0;
if(!r)
{
cl_message.readcount = t;
cl_message.badread = false;
}
}
CSQC_END
return r;
}
void CL_VM_Parse_StuffCmd (const char *msg)
{
prvm_prog_t *prog = CLVM_prog;
int restorevm_tempstringsbuf_cursize;
if(msg[0] == 'c')
if(msg[1] == 's')
if(msg[2] == 'q')
if(msg[3] == 'c')
{
// if this is setting a csqc variable, deprotect csqc_progcrc
// temporarily so that it can be set by the cvar command,
// and then reprotect it afterwards
int crcflags = csqc_progcrc.flags;
csqc_progcrc.flags &= ~CF_READONLY;
csqc_progsize.flags &= ~CF_READONLY;
Cmd_ExecuteString(&cmd_client, msg, src_local, true);
csqc_progcrc.flags = csqc_progsize.flags = crcflags;
return;
}
if(cls.demoplayback)
if(!strncmp(msg, "curl --clear_autodownload\ncurl --pak --forthismap --as ", 55))
{
// special handling for map download commands
// run these commands IMMEDIATELY, instead of waiting for a client frame
// that way, there is no black screen when playing back demos
// I know this is a really ugly hack, but I can't think of any better way
// FIXME find the actual CAUSE of this, and make demo playback WAIT
// until all maps are loaded, then remove this hack
char buf[MAX_INPUTLINE];
const char *p, *q;
size_t l;
p = msg;
for(;;)
{
q = strchr(p, '\n');
if(q)
l = q - p;
else
l = strlen(p);
if(l > sizeof(buf) - 1)
l = sizeof(buf) - 1;
strlcpy(buf, p, l + 1); // strlcpy needs a + 1 as it includes the newline!
Cmd_ExecuteString(&cmd_client, buf, src_local, true);
p += l;
if(*p == '\n')
++p; // skip the newline and continue
else
break; // end of string or overflow
}
Cmd_ExecuteString(&cmd_client, "curl --clear_autodownload", src_local, true); // don't inhibit CSQC loading
return;
}
if(!cl.csqc_loaded)
{
Cbuf_AddText(&cmd_client, msg);
return;
}
CSQC_BEGIN
if(PRVM_clientfunction(CSQC_Parse_StuffCmd))
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(prog, msg);
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Parse_StuffCmd), "QC function CSQC_Parse_StuffCmd is missing");
prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
}
else
Cbuf_AddText(&cmd_client, msg);
CSQC_END
}
static void CL_VM_Parse_Print (const char *msg)
{
prvm_prog_t *prog = CLVM_prog;
int restorevm_tempstringsbuf_cursize;
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(prog, msg);
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Parse_Print), "QC function CSQC_Parse_Print is missing");
prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
}
void CSQC_AddPrintText (const char *msg)
{
prvm_prog_t *prog = CLVM_prog;
size_t i;
CSQC_BEGIN
if(cl.csqc_loaded && PRVM_clientfunction(CSQC_Parse_Print))
{
// FIXME: is this bugged?
i = strlen(msg)-1;
if(msg[i] != '\n' && msg[i] != '\r')
{
if(strlen(cl.csqc_printtextbuf)+i >= MAX_INPUTLINE)
{
CL_VM_Parse_Print(cl.csqc_printtextbuf);
cl.csqc_printtextbuf[0] = 0;
}
else
strlcat(cl.csqc_printtextbuf, msg, MAX_INPUTLINE);
return;
}
strlcat(cl.csqc_printtextbuf, msg, MAX_INPUTLINE);
CL_VM_Parse_Print(cl.csqc_printtextbuf);
cl.csqc_printtextbuf[0] = 0;
}
else
Con_Print(msg);
CSQC_END
}
void CL_VM_Parse_CenterPrint (const char *msg)
{
prvm_prog_t *prog = CLVM_prog;
int restorevm_tempstringsbuf_cursize;
CSQC_BEGIN
if(cl.csqc_loaded && PRVM_clientfunction(CSQC_Parse_CenterPrint))
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
restorevm_tempstringsbuf_cursize = prog->tempstringsbuf.cursize;
PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(prog, msg);
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Parse_CenterPrint), "QC function CSQC_Parse_CenterPrint is missing");
prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
}
else
SCR_CenterPrint(msg);
CSQC_END
}
void CL_VM_UpdateIntermissionState (int intermission)
{
prvm_prog_t *prog = CLVM_prog;
if(cl.csqc_loaded)
{
CSQC_BEGIN
PRVM_clientglobalfloat(intermission) = intermission;
CSQC_END
}
}
void CL_VM_UpdateShowingScoresState (int showingscores)
{
prvm_prog_t *prog = CLVM_prog;
if(cl.csqc_loaded)
{
CSQC_BEGIN
PRVM_clientglobalfloat(sb_showscores) = showingscores;
CSQC_END
}
}
qbool CL_VM_Event_Sound(int sound_num, float fvolume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed)
{
prvm_prog_t *prog = CLVM_prog;
qbool r = false;
if(cl.csqc_loaded)
{
CSQC_BEGIN
if(PRVM_clientfunction(CSQC_Event_Sound))
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
PRVM_G_FLOAT(OFS_PARM0) = ent;
PRVM_G_FLOAT(OFS_PARM1) = CHAN_ENGINE2USER(channel);
PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(prog, cl.sound_name[sound_num] );
PRVM_G_FLOAT(OFS_PARM3) = fvolume;
PRVM_G_FLOAT(OFS_PARM4) = attenuation;
VectorCopy(pos, PRVM_G_VECTOR(OFS_PARM5) );
PRVM_G_FLOAT(OFS_PARM6) = speed * 100.0f;
PRVM_G_FLOAT(OFS_PARM7) = flags; // flags
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Event_Sound), "QC function CSQC_Event_Sound is missing");
r = CSQC_RETURNVAL != 0;
}
CSQC_END
}
return r;
}
static void CL_VM_UpdateCoopDeathmatchGlobals (int gametype)
{
prvm_prog_t *prog = CLVM_prog;
// Avoid global names for clean(er) coding
int localcoop;
int localdeathmatch;
if(cl.csqc_loaded)
{
if(gametype == GAME_COOP)
{
localcoop = 1;
localdeathmatch = 0;
}
else
if(gametype == GAME_DEATHMATCH)
{
localcoop = 0;
localdeathmatch = 1;
}
else
{
// How did the ServerInfo send an unknown gametype?
// Better just assign the globals as 0...
localcoop = 0;
localdeathmatch = 0;
}
CSQC_BEGIN
PRVM_clientglobalfloat(coop) = localcoop;
PRVM_clientglobalfloat(deathmatch) = localdeathmatch;
CSQC_END
}
}
#if 0
static float CL_VM_Event (float event) //[515]: needed ? I'd say "YES", but don't know for what :D
{
prvm_prog_t *prog = CLVM_prog;
float r = 0;
if(!cl.csqc_loaded)
return 0;
CSQC_BEGIN
if(PRVM_clientfunction(CSQC_Event))
{
PRVM_clientglobalfloat(time) = cl.time;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity];
PRVM_G_FLOAT(OFS_PARM0) = event;
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Event), "QC function CSQC_Event is missing");
r = CSQC_RETURNVAL;
}
CSQC_END
return r;
}
#endif
void CSQC_ReadEntities (void)
{
prvm_prog_t *prog = CLVM_prog;
unsigned short entnum, oldself, realentnum;
if(!cl.csqc_loaded)
{
Host_Error ("CSQC_ReadEntities: CSQC is not loaded");
return;
}
CSQC_BEGIN
PRVM_clientglobalfloat(time) = cl.time;
oldself = PRVM_clientglobaledict(self);
while(1)
{
entnum = MSG_ReadShort(&cl_message);
if(!entnum || cl_message.badread)
break;
realentnum = entnum & 0x7FFF;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum];
if(entnum & 0x8000)
{
if(PRVM_clientglobaledict(self))
{
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Ent_Remove), "QC function CSQC_Ent_Remove is missing");
cl.csqc_server2csqcentitynumber[realentnum] = 0;
}
else
{
// LadyHavoc: removing an entity that is already gone on
// the csqc side is possible for legitimate reasons (such
// as a repeat of the remove message), so no warning is
// needed
//Con_Printf("Bad csqc_server2csqcentitynumber map\n"); //[515]: never happens ?
}
}
else
{
if(!PRVM_clientglobaledict(self))
{
if(!PRVM_clientfunction(CSQC_Ent_Spawn))
{
prvm_edict_t *ed;
ed = PRVM_ED_Alloc(prog);
PRVM_clientedictfloat(ed, entnum) = realentnum;
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT_TO_PROG(ed);
}
else
{
// entity( float entnum ) CSQC_Ent_Spawn;
// the qc function should set entnum, too (this way it also can return world [2/1/2008 Andreas]
PRVM_G_FLOAT(OFS_PARM0) = (float) realentnum;
// make sure no one gets wrong ideas
PRVM_clientglobaledict(self) = 0;
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Ent_Spawn), "QC function CSQC_Ent_Spawn is missing");
PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT( PRVM_G_INT( OFS_RETURN ) );
}
PRVM_G_FLOAT(OFS_PARM0) = 1;
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Ent_Update), "QC function CSQC_Ent_Update is missing");
}
else {
PRVM_G_FLOAT(OFS_PARM0) = 0;
prog->ExecuteProgram(prog, PRVM_clientfunction(CSQC_Ent_Update), "QC function CSQC_Ent_Update is missing");
}
}
}
PRVM_clientglobaledict(self) = oldself;
CSQC_END
}
static void CLVM_begin_increase_edicts(prvm_prog_t *prog)
{
// links don't survive the transition, so unlink everything
World_UnlinkAll(&cl.world);
}
static void CLVM_end_increase_edicts(prvm_prog_t *prog)
{
int i;
prvm_edict_t *ent;
// link every entity except world
for (i = 1, ent = prog->edicts;i < prog->num_edicts;i++, ent++)
if (!ent->priv.server->free && !VectorCompare(PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax)))
CL_LinkEdict(ent);
}
static void CLVM_init_edict(prvm_prog_t *prog, prvm_edict_t *e)
{
int edictnum = PRVM_NUM_FOR_EDICT(e);
entity_render_t *entrender;
CL_ExpandCSQCRenderEntities(edictnum);
entrender = cl.csqcrenderentities + edictnum;
e->priv.server->move = false; // don't move on first frame
memset(entrender, 0, sizeof(*entrender));
entrender->shadertime = cl.time;
}
static void CLVM_free_edict(prvm_prog_t *prog, prvm_edict_t *ed)
{
entity_render_t *entrender = cl.csqcrenderentities + PRVM_NUM_FOR_EDICT(ed);
R_DecalSystem_Reset(&entrender->decalsystem);
memset(entrender, 0, sizeof(*entrender));
World_UnlinkEdict(ed);
memset(ed->fields.fp, 0, prog->entityfields * sizeof(prvm_vec_t));
VM_RemoveEdictSkeleton(prog, ed);
World_Physics_RemoveFromEntity(&cl.world, ed);
World_Physics_RemoveJointFromEntity(&cl.world, ed);
}
static void CLVM_count_edicts(prvm_prog_t *prog)
{
int i;
prvm_edict_t *ent;
int active = 0, models = 0, solid = 0;
for (i=0 ; i<prog->num_edicts ; i++)
{
ent = PRVM_EDICT_NUM(i);
if (ent->priv.server->free)
continue;
active++;
if (PRVM_clientedictfloat(ent, solid))
solid++;
if (PRVM_clientedictstring(ent, model))
models++;
}
Con_Printf("num_edicts:%3i\n", prog->num_edicts);
Con_Printf("active :%3i\n", active);
Con_Printf("view :%3i\n", models);
Con_Printf("touch :%3i\n", solid);
}
static qbool CLVM_load_edict(prvm_prog_t *prog, prvm_edict_t *ent)
{
return true;
}
// returns true if the packet is valid, false if end of file is reached
// used for dumping the CSQC download into demo files
qbool MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol)
{
int packetsize = buf->maxsize - 7; // byte short long
int npackets = ((int)len + packetsize - 1) / (packetsize);
char vabuf[1024];
if(protocol == PROTOCOL_QUAKEWORLD)
return false; // CSQC can't run in QW anyway
SZ_Clear(buf);
if(cnt == 0)
{
MSG_WriteByte(buf, svc_stufftext);
MSG_WriteString(buf, va(vabuf, sizeof(vabuf), "\ncl_downloadbegin %lu %s\n", (unsigned long)len, filename));
return true;
}
else if(cnt >= 1 && cnt <= npackets)
{
unsigned long thispacketoffset = (cnt - 1) * packetsize;
int thispacketsize = (int)len - thispacketoffset;
if(thispacketsize > packetsize)
thispacketsize = packetsize;
MSG_WriteByte(buf, svc_downloaddata);
MSG_WriteLong(buf, thispacketoffset);
MSG_WriteShort(buf, thispacketsize);
SZ_Write(buf, data + thispacketoffset, thispacketsize);
return true;
}
else if(cnt == npackets + 1)
{
MSG_WriteByte(buf, svc_stufftext);
MSG_WriteString(buf, va(vabuf, sizeof(vabuf), "\ncl_downloadfinished %lu %d\n", (unsigned long)len, crc));
return true;
}
return false;
}
extern cvar_t csqc_usedemoprogs;
void CL_VM_Init (void)
{
prvm_prog_t *prog = CLVM_prog;
const char* csprogsfn = NULL;
unsigned char *csprogsdata = NULL;
fs_offset_t csprogsdatasize = 0;
int csprogsdatacrc, requiredcrc;
int requiredsize;
char vabuf[1024];
// reset csqc_progcrc after reading it, so that changing servers doesn't
// expect csqc on the next server
requiredcrc = csqc_progcrc.integer;
requiredsize = csqc_progsize.integer;
Cvar_SetValueQuick(&csqc_progcrc, -1);
Cvar_SetValueQuick(&csqc_progsize, -1);
// if the server is not requesting a csprogs, then we're done here
if (requiredcrc < 0)
return;