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[Bug]: beta 스케줄 사용시 얼굴을 아예 새로 그립니다 #755
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The issue you're experiencing seems to be related to the use of the beta schedule with the Euler a sampler in the adetailer extension, which results in the face being redrawn as if the denoising strength is excessively high. This behavior does not occur with other schedules, indicating a specific interaction between the beta schedule and the adetailer extension. To address this, you might want to experiment with adjusting the "Inpaint denoising strength" parameter in the adetailer settings. This parameter controls the intensity of denoising, and its default value is 0.4, but it can be set between 0.0 and 1.0. Additionally, consider using the "dynamic denoise strength" feature, which adjusts the denoising strength based on the size of the bounding box. This feature is controlled by the If adjusting these settings does not resolve the issue, it may be worth exploring other samplers or schedules that do not exhibit this behavior. To continue talking to Dosu, mention @dosu. Help Dosu learn! Give it feedback: Great Response | Irrelevant Answer | Incorrect Sources | Too Verbose | Hallucination | Other |
말씀하신 게 맞을겁니다. 사용하는 샘플러, 스케줄러 등에 따라 잘 나오는 값을 찾아야 하는 것이 맞습니다. |
I made that experience too, some sampler react differently on the denoise strength, some needed values around 0.2 to start making sense, others start working at 0.5 or 0.6. |
Describe the bug
beta 스케줄 사용시 디테일러가
디노이징을 엄청 높게한거처럼 얼굴을 새로 그리는 현상
Steps to reproduce
사용한 모델은 ntrmix 4.0 + a111 webui 디테일러는 체크박스만 체크한 기본셋팅
다른 스케줄을 사용시에는 이런 현상이 안생기는데 오일러+beta 스케줄+디테일러 사용시 해당 현상이 생깁니다
디노이징을 0.4에서 0.2로 확 낮추면 현상이 덜해지긴 하지만 디노이징 낮춘만큼 디테일이 죽고
다른 스케줄에서는 전부 0.4로해도 잘나왔는데
이상하게 beta 스케줄은 0.4 부터 너무 극단적으로 다르게 나오네요
아니면 beta 스케줄 자체의 문제라 그냥 강도를 낮추고 사용해야하는건지 궁금합니다
Screenshots
오일러+beta 스케줄 사용
dpm++2m +beta 스케줄 사용
Console logs, from start to end.
List of installed extensions
adetailer
sd-webui-bmab
sd-webui-controlnet
sd-webui-kohya-hiresfix
sd-webui-lora-block-weight
sd-webui-regional-prompter
sd-webui-supermerger
stable-diffusion-webui-localization-ko_KR
stable-diffusion-webui-two-shot
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