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If UV isnt 1:1 than preselection looks weird #6

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schroef opened this issue Jun 1, 2019 · 2 comments
Open

If UV isnt 1:1 than preselection looks weird #6

schroef opened this issue Jun 1, 2019 · 2 comments

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@schroef
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schroef commented Jun 1, 2019

v0.2
bl 2.79
osx 10.11.6

Tried this addon again today after seeing a video on BlenderNation. I noticed that when the UV tiles arent 1:1 ratio than the preselection looks weird. In my case it was uv unwrapped 1:1 but than assigned to a none 1:1 image.

In the image below you see the highlight at the wrong location and ratio.
preselection-wrong-ration png

@BenjaminSauder
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yeah pretty sure I forgot about non - square ratios.

I wont update the 2.7 version anymore, maybe will look into doing this for 2.8.

@schroef
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schroef commented Jun 4, 2019

Ah okay, thats to bad. I tried working on a 2.80 version. But since so many BGL is left out i cant get it to work. THis all is above my knowledge for now. I thought perhaps try the GPY module, but i need to invest a lot of time in it then. Just a bit busy with other addons and stuff

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