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To enable training from rougher poses (eg. ARCore poses or other SLAM systems), it would be great to have caamera gradients.
This would mainly be a matter of patching up project_backwards to output view matrix gradients that match the ones in gSplat, some of this code is in place.
It does come with other complications:
Adding in more bindings might push things over the binding limit on Chrome (only 10 buffers...)
Keeping cameras as differentiable tensors will require changing the code in quite a few places. Not 100% sure how to keep that clean.
To enable training from rougher poses (eg. ARCore poses or other SLAM systems), it would be great to have caamera gradients.
This would mainly be a matter of patching up project_backwards to output view matrix gradients that match the ones in gSplat, some of this code is in place.
It does come with other complications:
This would also help for future work in #18
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